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Best Rust Servers/skin_test: players, wipe times and rank
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skin_test

5.164.252.134:28015Down, checked 4d agoMonitored since 20 Sep 2026

Join
Players now 0/100 0% full
7-day average 0 peak –
Rank #16,330 ▼ 3897 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 4d ago
    Failing
  • Capacity0% of 100 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 4d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedoxide

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 4 Oct
    Sun 09:19 UTC peak 0 · running
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
5.164.252.134:28015
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 09:19 UTC
Hostname
–
First seen
20 Sep 2026

Server tags

What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Game
gmrustGame mode The game mode is standard Rust survival.
mp100Max players The slot count is 100.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build The game build is 166652.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code Region code: not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player data

Where does skin_test sit in the rankings?

The seven-day player hours rank for skin_test is #16,330, in the top 69% of ranked servers.

What is the player count on skin_test?

skin_test is not online now; the last time it was seen was 4 days 3 hours ago. Averaged across the last seven days, the player count is 0.

Settings and rules

Which map is active on skin_test?

A procedural map runs on skin_test, produced by the game.

What settings and rules apply on skin_test?

The name of skin_test carries no gather rate. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe details

What happens on skin_test during wipe day?

The average busiest count over recent wipes was 0 players. The crowd on the latest wipe peaked 1 hours in.

What wipe pattern does skin_test follow?

Too few wipes from skin_test are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 4 days 6 hours since the current world was made.

Server tags

How should you read the tags on skin_test?

These tags are published by skin_test and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold skin_test?

The Best Rust Servers lists that skin_test fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

About the server

What is the Rust version on skin_test?

Rust network protocol 2634 and build 166652 on Windows is what skin_test runs. Your game needs the same protocol to connect, and Steam updates it automatically.

Where can skin_test be found?

There is no published region for skin_test. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 5.164.252.134:28015.

What is the uptime and reliability of skin_test?

skin_test is offline at the moment; the last sighting was 4 days 3 hours ago. 2% uptime for the last 7 full days: 4 of 168 hours. Its earliest observation by Best Rust Servers was on 20 September 2026.

How to join

How do you connect to skin_test?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 5.164.252.134:28015 in the console.