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[US] World War Rust | Test Server

47.6.83.67:28018Down, checked 15d agoMonitored since 15 Sep 2026

Join
Players now 0/5 0% full
7-day average 0 peak –
Rank #15,464 ▼ 4208 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 15d ago
    Failing
  • Capacity0% of 5 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 29d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedoxide

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  4. 4
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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
47.6.83.67:28018
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
9 Sep 2026, 00:37 UTC
Hostname
–
First seen
15 Sep 2026

Server tags

What each tag it publishes means. Published as mp5,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z.

Game
gmvanillaGame mode This is vanilla survival.
mp5Max players Slots: 5.
ts8Group limit This is the game default: a maximum of 8 per team.
v2633Protocol To join, your game needs to run protocol 2633.
cs164530Build This server runs game build 164530.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code No region code is set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Population

Where does [US] World War Rust | Test Server sit in the rankings?

For player hours over seven days, [US] World War Rust | Test Server holds rank #15,464, in the top 67% of all ranked servers.

What is the player count on [US] World War Rust | Test Server?

Currently offline, [US] World War Rust | Test Server was last seen 15 days 4 hours ago.

Map and rules

What map is used on [US] World War Rust | Test Server?

[US] World War Rust | Test Server runs a procedural map that the game generates.

What are the settings and rules for [US] World War Rust | Test Server?

No gather rate appears in the name of [US] World War Rust | Test Server. The game's default applies: no more than 8 players per group. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe details

When does [US] World War Rust | Test Server wipe?

[US] World War Rust | Test Server's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 29 days is the age of the current world.

Server tags

How should you read the tags on [US] World War Rust | Test Server?

These tags are published by [US] World War Rust | Test Server and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): Slots: 5; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): To join, your game needs to run protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold [US] World War Rust | Test Server?

The Best Rust Servers lists that [US] World War Rust | Test Server fits are: Best modded Rust servers and North America Rust servers. You will find it on the server list under: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

What Rust version does [US] World War Rust | Test Server run?

Rust network protocol 2633 and build 164530 on Windows is what [US] World War Rust | Test Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.

Where can [US] World War Rust | Test Server be found?

No region tag comes from [US] World War Rust | Test Server, though its name points to North America. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 47.6.83.67:28018.

How reliable is [US] World War Rust | Test Server and is it online?

[US] World War Rust | Test Server is offline at the moment; the last sighting was 15 days 4 hours ago. 0% uptime for the last 7 full days: 0 of 168 hours. Its earliest observation by Best Rust Servers was on 15 September 2026.

Connection

What are the steps to join [US] World War Rust | Test Server?

Enter client.connect 47.6.83.67:28018 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.