Cybers Private Test Server
47.28.14.230:28015NAUp, checked 11m agoMonitored since 16 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 11m agoPassing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 60 fpsPassing
- Fresh mapwiped 6d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map · 5000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 57 on average114 / 175
- 2Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 36 on average38 / 100
- 3[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 27 on average28 / 50
- 4Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 27 on average26 / 90
- 5Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 18 on average4 / 150
- 6[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 15 on average87 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 35% of all ranked servers, top 65% in NA. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
3 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
-
2 Oct
Fri 14:46 UTC 0 on before · running
-
2 Oct
Fri 00:24 UTC 1 on before
-
1 Oct
Thu 18:10 UTC · force wipe 0 on before
-
24 Sep
Thu 01:31 UTC peak 1 · lasted 7.7 days
- Address
- 47.28.14.230:28015
- Region
- NA
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 14:46 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,NA,gmrust,cs166652,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp10Max players The slot count is 10.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol The game protocol is 2634; your game must match to join.cs166652Build Build: 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.NANorth America In the server browser it appears under North America.Flag meanings are Facepunch's.
Player data
What is the rank of Cybers Private Test Server?
In North America, Cybers Private Test Server holds position #1,236, while its seven-day player hours rank #8,111 overall, within the top 35% of ranked servers.
What is the player count on Cybers Private Test Server?
With 10 slots, Cybers Private Test Server holds 0 players at present. In the past week, the average is 0 players and the peak is 1.
Settings and rules
What is the map on Cybers Private Test Server?
A procedural map of size 5,000 with seed 1337 runs on Cybers Private Test Server, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page. The name given to the map is Custom Map.
What are the settings and rules for Cybers Private Test Server?
The name of Cybers Private Test Server carries no gather rate. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe information
When does Cybers Private Test Server wipe?
Too few wipes from Cybers Private Test Server are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 6 days 9 hours.
Tags and filters
How should you read the tags on Cybers Private Test Server?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; NA (North America): In the server browser it appears under North America are the tags Cybers Private Test Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does Cybers Private Test Server appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is Cybers Private Test Server: Best modded Rust servers and North America Rust servers. You will find it on the server list under: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server information
What Rust version does Cybers Private Test Server run?
The Rust version on Cybers Private Test Server is network protocol 2634 and build 166652, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can Cybers Private Test Server be found?
The NA tag places Cybers Private Test Server in North America, according to its own listing. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 47.28.14.230:28015.
How smooth is Cybers Private Test Server?
The 48-hour average was 60 fps, with 57 as the lowest point. The entity count reached 56,220, including buildings, deployables and all other world objects. Memory peaked at 4,345 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the online status and reliability of Cybers Private Test Server?
Right now, Cybers Private Test Server is up. Based on the uptime it reports, the last restart was roughly 4 days 15 hours ago. 93% uptime for the last 7 full days: 157 of 168 hours. The date Best Rust Servers first observed it is 16 September 2026.
How to join
What are the steps to join Cybers Private Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 47.28.14.230:28015 in the console.
