Why So Sus
47.226.85.41:28015NADown, checked 1h agoMonitored since 25 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 1h agoFailing
- Capacity0% of 3 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 16h agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 4 on average2 / 100
- 2PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 4 on average8 / 15
- 3The Salt Mines (Official) Duo Trio Quad | 2x |NA · groups of 8+ · 2x · monthly · 1 on average2 / 150
- 4[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 32 on average16 / 100
- 5KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUNNA · groups of 10+ · 1000x · weekly · 5 on average7 / 200
- 6[US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KITNA · groups of 12+ · 1e+06x · weekly · 2 on average2 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 27% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
4 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
-
8 Oct
Thu 02:21 UTC 2 on before · running
-
7 Oct
Wed 06:20 UTC 0 on before
-
6 Oct
Tue 05:40 UTC peak 2 · lasted 1 days
-
30 Sep
Wed 22:41 UTC peak 2 · lasted 5.3 days
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 47.226.85.41:28015
- Region
- NA
- Max players
- 3
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 02:21 UTC
- Hostname
- –
- First seen
- 25 Sep 2026
Server tags
What each tag it publishes means. Published as mp3,ptrak,$r?,v2634,^v,^d,^i,NA,gmrust,cs167058,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp3Max players Slots: 3.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol To join, your game needs to run protocol 2634.cs167058Build The game build is 167058.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code A region code is not set.^vVanilla Facepunch's unmodified game: rates, kits and rules are unchanged.^dCombat training Training for aim and PvP, with loot provided.^iBattlefield High rates and kits for fast PvP.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.NANorth America In the server browser it appears under North America.Flag meanings are Facepunch's.
Player data
What position does Why So Sus hold?
With a rank of #1,070 across North America, Why So Sus stands at #6,232 for player hours in the last seven days, placing it in the top 27% of all ranked servers.
How many players are on Why So Sus?
Why So Sus is not online now; the last time it was seen was 1 hours ago. In the past week, the average is 1 players and the peak is 2. Over the past 48 hours, the peak hour was 04:00 UTC, averaging 2 players.
Settings and rules
What map is used on Why So Sus?
Why So Sus runs a procedural map that the game generates.
What settings and rules apply on Why So Sus?
No gather rate appears in the name of Why So Sus. The game's default applies: no more than 8 players per group. It runs combat training, loot is provided for aim and PvP practice. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Oxide. Vanilla is how it labels itself: facepunch's unmodified game: rates, kits and rules are unchanged. VAC by Valve is on.
Wipe schedule
What can you expect from wipe day on Why So Sus?
On average, the peak across recent wipes was 2 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of recent wipes. In the other cases, numbers dropped below half by day 1.
On what schedule does Why So Sus wipe?
The wipe times of Why So Sus are irregular, leaving no next wipe to predict. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 16 hours.
Server tags
How should you read the tags on Why So Sus?
These tags are published by Why So Sus and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): Slots: 3; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^v (Vanilla): Facepunch's unmodified game: rates, kits and rules are unchanged; ^d (Combat training): Training for aim and PvP, with loot provided; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold Why So Sus?
Included in these Best Rust Servers lists is Why So Sus: Best modded Rust servers, Best Rust aim training servers, Best Rust battlefield servers and North America Rust servers. You will find it on the server list under: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
About the server
What is the Rust version on Why So Sus?
Rust network protocol 2634 and build 167058 on Windows is what Why So Sus runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server Why So Sus?
In North America, Why So Sus lists itself with its NA tag. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 47.226.85.41:28015 is its address.
What is the uptime and reliability of Why So Sus?
Down right now, Why So Sus was last seen 1 hours ago. In the last 7 full days, 45 of 168 hours were online, an uptime of 27%. The date Best Rust Servers first observed it is 25 September 2026.
How to join
What is the process to join Why So Sus?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 47.226.85.41:28015 in the console.