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Coastal City | Footprint Prototype

47.194.150.81:28025Down, checked 4h agoMonitored since 7 Oct 2026

Join
Players now 0/12 0% full
7-day average 0 peak 1
Rank #11,130 top 48%
Server fps – no direct query answered
Seen, last 48 hours 29% 14 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 4h ago
    Failing
  • Capacity0% of 12 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 8h ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Custom Map
moddedcarbon

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  2. 2
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  3. 3
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  4. 4
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  5. 5
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Players

AveragePeakWipe
00.250.50.75121:0000:0002:0017:0019:0022:00Wiped Wed 7 Oct, 21:23 UTCWIPE

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. 8 Oct
    Thu 17:58 UTC 0 on before · running
Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
47.194.150.81:28025
Region
–
Max players
12
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 18:06 UTC
Hostname
–
First seen
7 Oct 2026

Server tags

What each tag it publishes means. Published as mp12,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y.

Game
gmrustGame mode Standard survival, as in Rust.
mp12Max players Slots: 12.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166652Build Build: 166652.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code Region code: not set.
Mods and access
^zModded Plugins or settings change the game, so it is listed under Modded.
^yCarbon The plugin framework Carbon is installed.

Flag meanings are Facepunch's.

Player count

What position does Coastal City | Footprint Prototype hold?

For player hours over seven days, Coastal City | Footprint Prototype holds rank #11,130, in the top 48% of all ranked servers.

What is the player count on Coastal City | Footprint Prototype?

Coastal City | Footprint Prototype is not online now; the last time it was seen was 4 hours ago. The seven-day average is 0 players, with a peak of 1. Over the past 48 hours, the peak hour was 23:00 UTC, averaging 1 players.

Rules and settings

What are the settings and rules for Coastal City | Footprint Prototype?

The name of Coastal City | Footprint Prototype carries no gather rate. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Carbon. VAC by Valve is on.

Wipe details

When does Coastal City | Footprint Prototype wipe?

Coastal City | Footprint Prototype's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 8 hours.

Tags and filters

What is the meaning of the tags on Coastal City | Footprint Prototype?

These tags are published by Coastal City | Footprint Prototype and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp12 (Max players): Slots: 12; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon is installed. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold Coastal City | Footprint Prototype?

The Best Rust Servers lists that Coastal City | Footprint Prototype fits are: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

About the server

What is the Rust version on Coastal City | Footprint Prototype?

The Rust version on Coastal City | Footprint Prototype is network protocol 2634 and build 166652, running on Windows. Steam updates your game to the same protocol required for joining.

What is the location of the server Coastal City | Footprint Prototype?

There is no published region for Coastal City | Footprint Prototype. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 47.194.150.81:28025.

What is the online status and reliability of Coastal City | Footprint Prototype?

The server Coastal City | Footprint Prototype is currently offline, with its last appearance 4 hours ago. Of 24 hours in the last 1 full day, 11 were online, giving 46% uptime. Its earliest observation by Best Rust Servers was on 7 October 2026.

Connection

What is the process to join Coastal City | Footprint Prototype?

Enter client.connect 47.194.150.81:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.