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4Netplayers Rust Server-Sven

46.228.192.55:20100Down, checked 5d agoMonitored since 15 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #16,674 ▼ 563 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 5d ago
    Failing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 33d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3000
moddedoxide

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of 4Netplayers Rust Server-Sven
Map
Procedural Map
Size
3000
Seed
1234567890
Open on RustMaps
Address
46.228.192.55:20100
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Sep 2026, 05:10 UTC
Hostname
–
First seen
15 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z.

Game
gmvanillaGame mode This is vanilla survival.
mp10Max players 10 player slots.
ts8Group limit The game default applies: teams are limited to 8 players.
v2633Protocol The game protocol is 2633; your game must match to join.
cs165217Build Build: 165217.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code Region code: not set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player data

Where does 4Netplayers Rust Server-Sven sit in the rankings?

For player hours over seven days, 4Netplayers Rust Server-Sven holds rank #16,674, in the top 70% of all ranked servers.

What is the player count on 4Netplayers Rust Server-Sven?

4Netplayers Rust Server-Sven is not online now; the last time it was seen was 5 days 16 hours ago. The average player count over the last seven days is 0.

Rules and settings

Which map is active on 4Netplayers Rust Server-Sven?

4Netplayers Rust Server-Sven uses a procedural map of size 3,000 with seed 1234567890, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on 4Netplayers Rust Server-Sven?

No gather rate appears in the name of 4Netplayers Rust Server-Sven. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Oxide. VAC by Valve is on.

Wipe details

When does 4Netplayers Rust Server-Sven wipe?

Too few wipes from 4Netplayers Rust Server-Sven are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 33 days 20 hours is the age of the current world.

Server tags

What is the meaning of the tags on 4Netplayers Rust Server-Sven?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags 4Netplayers Rust Server-Sven publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold 4Netplayers Rust Server-Sven?

The Best Rust Servers lists that 4Netplayers Rust Server-Sven fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server information

What Rust version does 4Netplayers Rust Server-Sven run?

The Rust version on 4Netplayers Rust Server-Sven is network protocol 2633 and build 165217, running on Linux. Steam updates your game to the same protocol required for joining.

Where can 4Netplayers Rust Server-Sven be found?

No region is published by 4Netplayers Rust Server-Sven. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 46.228.192.55:20100 is its address.

What is the online status and reliability of 4Netplayers Rust Server-Sven?

The server 4Netplayers Rust Server-Sven is currently offline, with its last appearance 5 days 16 hours ago. 20% uptime for the last 7 full days: 34 of 168 hours. The date Best Rust Servers first observed it is 15 September 2026.

Connection

What are the steps to join 4Netplayers Rust Server-Sven?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 46.228.192.55:20100 in the console.