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Best Rust Servers/[TEST STAND] private - do not join: players
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[TEST STAND] private - do not join

46.174.50.219:28215Up, checked 11m agoMonitored since 13 Sep 2026

Join
Players now 0/150 0% full
7-day average 0 peak 2
Rank #9,537 ▲ 522 this week
Server fps 60 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 11m ago
    Passing
  • Capacity0% of 150 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 60 fps
    Passing
  • Fresh mapwiped 7d ago
    Passing
  • Next wipeThu 5 Nov, 19:00 UTC, in 27d 11h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
12 max
Wipe schedule
not published
Map
discord.gg/r2aim · 6000
moddedcarbon

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  4. 4
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Players

AveragePeak
00.511.5208:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Performance

02040608008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 5 November19:00 UTC

In 27d 11h. The force wipe · high confidence

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 18:04 UTC · force wipe peak 2 · running
Map of [TEST STAND] private - do not join
Map
discord.gg/r2aim
Size
6000
Seed
1337
Address
46.174.50.219:28215
Region
–
Max players
150
Group limit
12 max
Wipe schedule
–
Last wipe
1 Oct 2026, 18:04 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp150,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs167231,ts12.

Game
gmrustGame mode Standard survival, as in Rust.
mp150Max players Slots: 150.
ts12Group limit Each team can have at most 12 players.
v2634Protocol The game protocol is 2634; your game must match to join.
cs167231Build This server runs game build 167231.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code is not set.
Gameplay
^eMinigames This server offers minigames such as arenas, Bedwars and parkour.
^dCombat training Practise aim and PvP; the loot is given to you.
Mods and access
^zModded This server is listed as Modded, with plugins or settings that change the game.
^yCarbon A plugin framework, Carbon, is in use.

Flag meanings are Facepunch's.

Player count

Where does [TEST STAND] private - do not join sit in the rankings?

The seven-day player hours rank for [TEST STAND] private - do not join is #9,537, in the top 42% of ranked servers.

What is the population of [TEST STAND] private - do not join?

At the moment, 0 of 150 slots on [TEST STAND] private - do not join are filled. In the past week, the average is 0 players and the peak is 2. Over the past 48 hours, the peak hour was 12:00 UTC, averaging 1 players.

Rules and settings

Which map is active on [TEST STAND] private - do not join?

[TEST STAND] private - do not join uses a procedural map of size 6,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result. You will see the map named discord.gg/r2aim.

What settings and rules apply on [TEST STAND] private - do not join?

The name of [TEST STAND] private - do not join carries no gather rate. No more than 12 players can be in a group. It runs minigames & battle royale, arenas and parkour, plus Bedwars and battle royale. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Carbon. VAC by Valve is off.

Wipe information

What can you expect from wipe day on [TEST STAND] private - do not join?

The average busiest count over recent wipes was 2 players. Peak numbers on the latest wipe arrived 25 hours after it began.

On what schedule does [TEST STAND] private - do not join wipe?

One wipe a month comes to [TEST STAND] private - do not join, with the force wipe. Its next wipe is due Thursday 5 November at 19:00 UTC, at the force wipe that clears every Rust server. It has been 7 days 12 hours since the current world was made.

Server tags

How should you read the tags on [TEST STAND] private - do not join?

gmrust (Game mode): Standard survival, as in Rust; mp150 (Max players): Slots: 150; ts12 (Group limit): Each team can have at most 12 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^e (Minigames): This server offers minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP; the loot is given to you; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): A plugin framework, Carbon, is in use are the tags [TEST STAND] private - do not join publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold [TEST STAND] private - do not join?

These Best Rust Servers lists include [TEST STAND] private - do not join: Best modded Rust servers and Best Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the Rust version on [TEST STAND] private - do not join?

The Rust version on [TEST STAND] private - do not join is network protocol 2634 and build 167231, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of [TEST STAND] private - do not join?

For [TEST STAND] private - do not join, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 46.174.50.219:28215.

What is the performance like on [TEST STAND] private - do not join?

In the last 48 hours, the server averaged 60 fps, with a minimum of 59. The entity count reached 2,167, including buildings, deployables and all other world objects. The highest memory usage was 3,065 MB. What players experience as lag comes from low fps and a rising entity count.

What is the uptime and reliability of [TEST STAND] private - do not join?

Right now, [TEST STAND] private - do not join is up. It reports an uptime that puts the last restart at around 19 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.

Join the server

How do you connect to [TEST STAND] private - do not join?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 46.174.50.219:28215 in the console.