Local Dev Server
46.138.18.129:28015Down, checked 6h agoMonitored since 17 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 6h agoFailing
- Capacity20% of 5 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 4d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 196 on average58 / 200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 136 on average149 / 1000
- 3ShockRust | Blue | NoLimitno group limit · 130 on average32 / 300
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 125 on average64 / 700
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 115 on average29 / 700
- 6666 RUST /ДЛЯ НОВИЧКОВ /РОССИЯ 06.10EU · groups of 16+ · monthly · 111 on average23 / 650
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 2.1 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
-
3 Oct
Sat 19:49 UTC peak 1 · running
-
1 Oct
Thu 18:20 UTC · force wipe peak 1 · lasted 2.1 days
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 46.138.18.129:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 19:49 UTC
- Hostname
- –
- First seen
- 17 Sep 2026
Server tags
What each tag it publishes means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp5Max players Slots: 5.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol Your game must be on protocol 2634 to join.cs167058Build This server runs game build 167058.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player count
What position does Local Dev Server hold?
For player hours over seven days, Local Dev Server holds rank #7,678, in the top 32% of all ranked servers.
How many players are on Local Dev Server?
The server Local Dev Server is offline at the moment, with its last sighting 6 hours ago. The seven-day average is 1 players, with a peak of 1. Over the past 48 hours, the peak hour was 15:00 UTC, averaging 1 players.
Map and rules
What is the map on Local Dev Server?
A procedural map runs on Local Dev Server, produced by the game.
What are the settings and rules for Local Dev Server?
A gather rate is absent from the name Local Dev Server. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Oxide. The server has VAC, Valve's anti-cheat, inactive.
Wipe information
What happens on Local Dev Server during wipe day?
The average busiest count over recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after it began. Until the next wipe, the crowd remained above half the peak in 100% of recent wipes.
What wipe pattern does Local Dev Server follow?
The record holds too few wipes from Local Dev Server to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 4 days 2 hours since the current world was made.
Server tags
What is the meaning of the tags on Local Dev Server?
These tags are published by Local Dev Server and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does Local Dev Server appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include Local Dev Server: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
What Rust version does Local Dev Server run?
Rust network protocol 2634 and build 167058 on Windows is what Local Dev Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of Local Dev Server?
No region is published by Local Dev Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 46.138.18.129:28015 is its address.
How reliable is Local Dev Server and is it online?
The server Local Dev Server is currently offline, with its last appearance 6 hours ago. 14% uptime for the last 7 full days: 24 of 168 hours. The date Best Rust Servers first observed it is 17 September 2026.
How to join
What is the process to join Local Dev Server?
Enter client.connect 46.138.18.129:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.