[DH Production] 2xPvE: Running Wanderer
45.126.209.250:28015Down, checked 8h agoMonitored since 2 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8h agoFailing
- Capacity0% of 80 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 6d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- quad
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1永久PVE 永不清档 初创服务器EA · quad · monthly · 3 on average3 / 100
- 2Asgard 2服 中国|官方|二倍|软核新手服 10.2新档EA · quad · biweekly · 2 on average0 / 233
- 3[RU] Aterust 1EU · quad · 1 on average1 / 100
- 4[EA] Softcore 1quad · monthly · 151 on average132 / 350
- 5[EU] Facepunch Softcore 1EU · quad · monthly · 129 on average54 / 400
- 6Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 63 on average99 / 150
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers, #651 of the quad servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
2 Oct
Fri 02:26 UTC peak 0 · running
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 45.126.209.250:28015
- Region
- –
- Max players
- 80
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 02:26 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
What each tag it publishes means. Published as mp80,ptrak,$r?,v2634,gmsoftcore,cs166494,ts4,^o^z.
gmsoftcoreGame mode An easier ruleset, known as softcore.mp80Max players 80 player slots.ts4Group limit Team size is capped at 4.v2634Protocol The game protocol is 2634; your game must match to join.cs166494Build The game build is 166494.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code Region code: not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Population
What is the rank of [DH Production] 2xPvE: Running Wanderer?
The seven-day player hours rank for [DH Production] 2xPvE: Running Wanderer is #16,614, in the top 70% of ranked servers. Among servers in the quad group, it is #651.
What is the player count on [DH Production] 2xPvE: Running Wanderer?
Currently offline, [DH Production] 2xPvE: Running Wanderer was last seen 8 hours ago. Averaged across the last seven days, the player count is 0.
Map and rules
Which map is active on [DH Production] 2xPvE: Running Wanderer?
[DH Production] 2xPvE: Running Wanderer runs a procedural map that the game generates.
What are the settings and rules for [DH Production] 2xPvE: Running Wanderer?
The name of [DH Production] 2xPvE: Running Wanderer carries no gather rate. A maximum of 4 players per group (quad). It runs softcore, Facepunch's easier mode: some loot is kept. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. VAC by Valve is on.
Wipe schedule
What can you expect from wipe day on [DH Production] 2xPvE: Running Wanderer?
On average, the peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.
What wipe pattern does [DH Production] 2xPvE: Running Wanderer follow?
[DH Production] 2xPvE: Running Wanderer's wipes are too few on record to make its rhythm clear. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 6 days 5 hours.
Tags and filters
How should you read the tags on [DH Production] 2xPvE: Running Wanderer?
gmsoftcore (Game mode): An easier ruleset, known as softcore; mp80 (Max players): 80 player slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags [DH Production] 2xPvE: Running Wanderer publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does [DH Production] 2xPvE: Running Wanderer appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that [DH Production] 2xPvE: Running Wanderer fits are: Best modded Rust servers. You will find it on the server list under: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
About the server
What Rust version does [DH Production] 2xPvE: Running Wanderer run?
Rust network protocol 2634 and build 166494 on Windows is what [DH Production] 2xPvE: Running Wanderer runs. Steam updates your game to the same protocol required for joining.
What is the location of [DH Production] 2xPvE: Running Wanderer?
For [DH Production] 2xPvE: Running Wanderer, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 45.126.209.250:28015.
How reliable is [DH Production] 2xPvE: Running Wanderer and is it online?
Down right now, [DH Production] 2xPvE: Running Wanderer was last seen 8 hours ago. 100% uptime for the last 5 full days: 120 of 120 hours. The date Best Rust Servers first observed it is 2 October 2026.
Join the server
What are the steps to join [DH Production] 2xPvE: Running Wanderer?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 45.126.209.250:28015 in the console.