Gamers_Republic Test Server
41.76.213.81:28025Up, checked 10m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 10m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 30 fpsPassing
- Fresh mapwiped 4d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 50 max
- Wipe schedule
- not published
- Map
- Custom Map · 4500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 198 on average38 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 169 on average0 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 156 on average66 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 132 on average0 / 700
- 5ShockRust | Blue | NoLimitno group limit · 130 on average45 / 300
- 6777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 127 on average6 / 550
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 16.8 days between real wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
-
3 Oct
Sat 06:59 UTC peak 0 · running
-
16 Sep
Wed 11:04 UTC peak 1 · lasted 16.8 days
- Address
- 41.76.213.81:28025
- Region
- –
- Max players
- 50
- Group limit
- 50 max
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 06:59 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts50,^o^z.
gmrustGame mode Survival in the standard Rust style.mp50Max players Slots: 50.ts50Group limit Team size is capped at 50.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build Build: 166652.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Population
What is the rank of Gamers_Republic Test Server?
For player hours over seven days, Gamers_Republic Test Server holds rank #13,587, in the top 57% of all ranked servers.
What is the population of Gamers_Republic Test Server?
With 50 slots, Gamers_Republic Test Server holds 0 players at present. The average over seven days is 0 players, peaking at 1.
Rules and settings
What map is used on Gamers_Republic Test Server?
Gamers_Republic Test Server uses a procedural map of size 4,500 with seed 1337, generated by the game. View it on RustMaps from here: identical size and seed yield the same map. You will see the map named Custom Map.
What settings and rules apply on Gamers_Republic Test Server?
The name of Gamers_Republic Test Server carries no gather rate. The maximum group size is 50 players. survival is the mode, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
What can you expect from wipe day on Gamers_Republic Test Server?
On average, the peak across recent wipes was 0 players. The crowd on the latest wipe peaked 0 hours in. Half the peak was held until the next wipe in 0% of recent wipes. In the other cases, numbers dropped below half by day 1.
What wipe pattern does Gamers_Republic Test Server follow?
The record holds too few wipes from Gamers_Republic Test Server to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 4 days 23 hours is the age of the current world.
Server tags
What is the meaning of the tags on Gamers_Republic Test Server?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Slots: 50; ts50 (Group limit): Team size is capped at 50; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags Gamers_Republic Test Server publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does Gamers_Republic Test Server appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that Gamers_Republic Test Server fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
What Rust version does Gamers_Republic Test Server run?
The Rust version on Gamers_Republic Test Server is network protocol 2634 and build 166652, running on Windows. Steam updates your game to the same protocol required for joining.
Where can Gamers_Republic Test Server be found?
No region is published by Gamers_Republic Test Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 41.76.213.81:28025 is its address.
How well does Gamers_Republic Test Server perform?
Average server fps over the past 48 hours was 30, and it never dropped below 29. The world contained up to 60,286 entities, such as buildings, deployables and other items. Memory use reached 3,356 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is Gamers_Republic Test Server and is it online?
Gamers_Republic Test Server is online at the moment. The uptime figure suggests it restarted about 6 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.
How to join
How do you connect to Gamers_Republic Test Server?
Enter client.connect 41.76.213.81:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. https://gamersrepublic91.wixsite.com/gamers_republic is its website.
