128 Tick Vanilla+ optimized by phrinj
40.160.241.203:28015NA · us2Up, checked 8m agoMonitored since 25 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8m agoPassing
- Capacity0% of 100 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Wipe rhythm16 new worlds this week: resets, not wipesWarning
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- monthly
- Map
- Procedural Map · 2500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1TURBOSBLAST! US|PVP|No BPs|Skinned Loot|24/7 DeepSeaBuild| NEW!NA · groups of 16+ · monthly · 2 on average3 / 200
- 2Rustoria.co - US Long Premium | JUST WIPED 08.10NA · no group limit · 65 on average78 / 100
- 3Rustoria.co - US Low Pop | JUST WIPED 08.10NA · no group limit · 65 on average78 / 100
- 4Rusty Moose |US Monthly|NA · no group limit · 60 on average42 / 100
- 5Rustify.com 2x Solo/Duo/TrioNA · groups of 8+ · 2x · weekly · 2 on average0 / 75
- 6-2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 35 on average5 / 150
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 25 Sep. Low fps and a climbing entity count mean lag.
New worlds
8 days with a reset in the last 16 weeks-
8 Oct
Thu 01:39 UTC 1 on before
-
7 Oct
Wed 16:58 UTC 0 on before
-
5 Oct
Mon 16:31 UTC 1 on before
-
5 Oct
Mon 15:23 UTC 0 on before
-
4 Oct
Sun 14:00 UTC 1 on before
-
4 Oct
Sun 13:03 UTC 1 on before
-
4 Oct
Sun 10:06 UTC 0 on before
-
4 Oct
Sun 09:56 UTC 0 on before
-
4 Oct
Sun 03:07 UTC 0 on before
-
4 Oct
Sun 02:58 UTC 0 on before
-
4 Oct
Sun 01:51 UTC 0 on before
-
4 Oct
Sun 01:43 UTC 0 on before
-
4 Oct
Sun 01:36 UTC 0 on before
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2 Oct
Fri 05:43 UTC 0 on before
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1 Oct
Thu 18:29 UTC 0 on before
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1 Oct
Thu 18:14 UTC · force wipe 0 on before
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1 Oct
Thu 11:04 UTC 1 on before
-
30 Sep
Wed 10:06 UTC 1 on before
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25 Sep
Fri 09:04 UTC peak 2 · lasted 5 days
- Address
- 40.160.241.203:28015
- Region
- NA · us2
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 25 Sep 2026
Server tags
What each tag it publishes means. Published as mp100,ptrak,$rus2,v2634,^z,^y,^m,NA,gmrust,cs167058,ts8.
gmrustGame mode Standard survival, as in Rust.mp100Max players Slots: 100.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol The game protocol is 2634; your game must match to join.cs167058Build This server runs game build 167058.ptrakNetworking RakNet is the network layer, as standard for the game.$rus2Region code Listed with region code us2.^mMonthly A monthly wipe happens, together with Facepunch's force wipe.^zModded This server is listed as Modded, with plugins or settings that change the game.^yCarbon A plugin framework, Carbon, is in use.NANorth America North America is where the server browser lists it.Flag meanings are Facepunch's.
Player count
Where does 128 Tick Vanilla+ optimized by phrinj sit in the rankings?
With a rank of #839 across North America, 128 Tick Vanilla+ optimized by phrinj stands at #4,673 for player hours in the last seven days, placing it in the top 20% of all ranked servers.
How many players are on 128 Tick Vanilla+ optimized by phrinj?
With 100 slots, 128 Tick Vanilla+ optimized by phrinj holds 0 players at present. The seven-day average is 0 players, with a peak of 3. Over the past 48 hours, the peak hour was 12:00 UTC, averaging 1 players.
Map and rules
Which map is active on 128 Tick Vanilla+ optimized by phrinj?
128 Tick Vanilla+ optimized by phrinj uses a procedural map of size 2,500 with seed 7721094, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on 128 Tick Vanilla+ optimized by phrinj?
No gather rate appears in the name of 128 Tick Vanilla+ optimized by phrinj. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does 128 Tick Vanilla+ optimized by phrinj wipe?
No wipe schedule is kept because 128 Tick Vanilla+ optimized by phrinj makes a new world every few hours. Those resets are not wipes.
Tags and filters
What is the meaning of the tags on 128 Tick Vanilla+ optimized by phrinj?
These tags are published by 128 Tick Vanilla+ optimized by phrinj and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167058 (Build): This server runs game build 167058; ptrak (Networking): RakNet is the network layer, as standard for the game; $rus2 (Region code): Listed with region code us2; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): A plugin framework, Carbon, is in use; NA (North America): North America is where the server browser lists it. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold 128 Tick Vanilla+ optimized by phrinj?
These Best Rust Servers lists include 128 Tick Vanilla+ optimized by phrinj: Best modded Rust servers and North America Rust servers. You will find it on the server list under: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
About the server
What is the Rust version on 128 Tick Vanilla+ optimized by phrinj?
Rust network protocol 2634 and build 167058 on Linux is what 128 Tick Vanilla+ optimized by phrinj runs. To join, your game must use the same protocol; Steam handles the update for you.
Where can 128 Tick Vanilla+ optimized by phrinj be found?
Its region code is us2, and 128 Tick Vanilla+ optimized by phrinj lists itself in North America with its NA tag. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 40.160.241.203:28015.
What is the uptime and reliability of 128 Tick Vanilla+ optimized by phrinj?
128 Tick Vanilla+ optimized by phrinj is online at the moment. Uptime for the last full 7 days was 99%, meaning 166 of 168 hours. Its earliest observation by Best Rust Servers was on 25 September 2026.
Connection
What is the process to join 128 Tick Vanilla+ optimized by phrinj?
Enter client.connect 40.160.241.203:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. You can find its website at https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.
