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128 Tick Vanilla+ optimized by phrinj

40.160.241.203:28015NA · us2Up, checked 8m agoMonitored since 25 Sep 2026

Website Join
Players now 0/100 0% full
7-day average 0 peak 3
Rank #4,673 ▲ 77 this week
Server fps – no direct query answered
Seen, last 48 hours 94% 45 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 8m ago
    Passing
  • Capacity0% of 100 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Wipe rhythm16 new worlds this week: resets, not wipes
    Warning
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
monthly
Map
Procedural Map · 2500
moddedcarbon

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  5. 5
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Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Sep28 Sep30 Sep3 Oct5 Oct8 Oct

Top 20% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 25 Sep. Low fps and a climbing entity count mean lag.

New worlds

8 days with a reset in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
History
  1. 8 Oct
    Thu 01:39 UTC 1 on before
  2. 7 Oct
    Wed 16:58 UTC 0 on before
  3. 5 Oct
    Mon 16:31 UTC 1 on before
  4. 5 Oct
    Mon 15:23 UTC 0 on before
  5. 4 Oct
    Sun 14:00 UTC 1 on before
  6. 4 Oct
    Sun 13:03 UTC 1 on before
  7. 4 Oct
    Sun 10:06 UTC 0 on before
  8. 4 Oct
    Sun 09:56 UTC 0 on before
  9. 4 Oct
    Sun 03:07 UTC 0 on before
  10. 4 Oct
    Sun 02:58 UTC 0 on before
Map of 128 Tick Vanilla+ optimized by phrinj
Map
Procedural Map
Size
2500
Seed
7721094
Open on RustMaps
Address
40.160.241.203:28015
Region
NA · us2
Max players
100
Group limit
8, the default
Wipe schedule
monthly
Last wipe
resets constantly
Hostname
–
First seen
25 Sep 2026
In its own words
Runtime Patch vs. Stock: • COMBAT FLUSH: 13–35 ms death stalls removed (deferred SQLite checkpoints) • COMBAT TICK: native 60 Hz player tickrate exchange (player.tickrate_sv/cl 60) • GARBAGE COLLECTION: 22–66 ms stop-the-world hitches timed for empty or quiet moments • LOOT RESPAWNS: 119–281 ms spawn freeze → under 2.5 ms (budgeted frame placement) • RAIDS: 10-C4 detonation frame 44 ms → 26 ms (one split check per base per frame) • WORLD SAVES: 70.8 ms main-thread lock → ~2 ms (async background write) presented by youtube.com/@phrinj

Server tags

What each tag it publishes means. Published as mp100,ptrak,$rus2,v2634,^z,^y,^m,NA,gmrust,cs167058,ts8.

Game
gmrustGame mode Standard survival, as in Rust.
mp100Max players Slots: 100.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol The game protocol is 2634; your game must match to join.
cs167058Build This server runs game build 167058.
ptrakNetworking RakNet is the network layer, as standard for the game.
$rus2Region code Listed with region code us2.
Wipe schedule
^mMonthly A monthly wipe happens, together with Facepunch's force wipe.
Mods and access
^zModded This server is listed as Modded, with plugins or settings that change the game.
^yCarbon A plugin framework, Carbon, is in use.
Region
NANorth America North America is where the server browser lists it.

Flag meanings are Facepunch's.

Player count

Where does 128 Tick Vanilla+ optimized by phrinj sit in the rankings?

With a rank of #839 across North America, 128 Tick Vanilla+ optimized by phrinj stands at #4,673 for player hours in the last seven days, placing it in the top 20% of all ranked servers.

How many players are on 128 Tick Vanilla+ optimized by phrinj?

With 100 slots, 128 Tick Vanilla+ optimized by phrinj holds 0 players at present. The seven-day average is 0 players, with a peak of 3. Over the past 48 hours, the peak hour was 12:00 UTC, averaging 1 players.

Map and rules

Which map is active on 128 Tick Vanilla+ optimized by phrinj?

128 Tick Vanilla+ optimized by phrinj uses a procedural map of size 2,500 with seed 7721094, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on 128 Tick Vanilla+ optimized by phrinj?

No gather rate appears in the name of 128 Tick Vanilla+ optimized by phrinj. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does 128 Tick Vanilla+ optimized by phrinj wipe?

No wipe schedule is kept because 128 Tick Vanilla+ optimized by phrinj makes a new world every few hours. Those resets are not wipes.

Tags and filters

What is the meaning of the tags on 128 Tick Vanilla+ optimized by phrinj?

These tags are published by 128 Tick Vanilla+ optimized by phrinj and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167058 (Build): This server runs game build 167058; ptrak (Networking): RakNet is the network layer, as standard for the game; $rus2 (Region code): Listed with region code us2; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): A plugin framework, Carbon, is in use; NA (North America): North America is where the server browser lists it. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold 128 Tick Vanilla+ optimized by phrinj?

These Best Rust Servers lists include 128 Tick Vanilla+ optimized by phrinj: Best modded Rust servers and North America Rust servers. You will find it on the server list under: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

About the server

What is the Rust version on 128 Tick Vanilla+ optimized by phrinj?

Rust network protocol 2634 and build 167058 on Linux is what 128 Tick Vanilla+ optimized by phrinj runs. To join, your game must use the same protocol; Steam handles the update for you.

Where can 128 Tick Vanilla+ optimized by phrinj be found?

Its region code is us2, and 128 Tick Vanilla+ optimized by phrinj lists itself in North America with its NA tag. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 40.160.241.203:28015.

What is the uptime and reliability of 128 Tick Vanilla+ optimized by phrinj?

128 Tick Vanilla+ optimized by phrinj is online at the moment. Uptime for the last full 7 days was 99%, meaning 166 of 168 hours. Its earliest observation by Best Rust Servers was on 25 September 2026.

Connection

What is the process to join 128 Tick Vanilla+ optimized by phrinj?

Enter client.connect 40.160.241.203:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. You can find its website at https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.