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RustDev staging test (local only)

38.64.19.137:28115Down, checked 4d agoMonitored since 4 Oct 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #15,903 top 70%
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 4d ago
    Failing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 4d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedoxide

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  3. 3
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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct7 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
38.64.19.137:28115
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 20:49 UTC
Hostname
–
First seen
4 Oct 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z.

Game
gmrustGame mode The game mode is standard Rust survival.
mp10Max players The slot count is 10.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol To join, your game needs to run protocol 2634.
cs166655Build This server runs game build 166655.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code is not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player count

What position does RustDev staging test (local only) hold?

The seven-day player hours rank for RustDev staging test (local only) is #15,903, in the top 70% of ranked servers.

What is the population of RustDev staging test (local only)?

The server RustDev staging test (local only) is offline at the moment, with its last sighting 4 days 15 hours ago. The average player count over the last seven days is 0.

Map and rules

What map is used on RustDev staging test (local only)?

RustDev staging test (local only) runs a procedural map that the game generates.

What are the settings and rules for RustDev staging test (local only)?

No gather rate appears in the name of RustDev staging test (local only). Groups can contain up to 8 players, the default for the game. It runs survival, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe details

What wipe pattern does RustDev staging test (local only) follow?

The record holds too few wipes from RustDev staging test (local only) to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 4 days 16 hours since the current world was made.

Tags and filters

How should you read the tags on RustDev staging test (local only)?

The tags below come from RustDev staging test (local only) and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166655 (Build): This server runs game build 166655; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold RustDev staging test (local only)?

The Best Rust Servers lists that RustDev staging test (local only) fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

About the server

What Rust version does RustDev staging test (local only) run?

The Rust version on RustDev staging test (local only) is network protocol 2634 and build 166655, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Where can RustDev staging test (local only) be found?

No region is published by RustDev staging test (local only). The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 38.64.19.137:28115.

How reliable is RustDev staging test (local only) and is it online?

RustDev staging test (local only) is offline at the moment; the last sighting was 4 days 15 hours ago. 0% uptime for the last 4 full days: 0 of 96 hours. The date Best Rust Servers first observed it is 4 October 2026.

Join the server

What are the steps to join RustDev staging test (local only)?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 38.64.19.137:28115 in the console.