RustDev release test (local only)
38.64.19.137:28015Down, checked 4h agoMonitored since 4 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 4h agoFailing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 4d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 200 on average18 / 300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 185 on average0 / 200
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 159 on average32 / 1000
- 4666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 141 on average11 / 750
- 5ShockRust | Blue | NoLimitno group limit · 131 on average23 / 300
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 121 on average13 / 700
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 38.64.19.137:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 20:38 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp10Max players 10 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol The game protocol is 2634; your game must match to join.cs166652Build The game build is 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player data
Where does RustDev release test (local only) sit in the rankings?
The seven-day player hours rank for RustDev release test (local only) is #15,923, in the top 69% of ranked servers.
How many players are on RustDev release test (local only)?
RustDev release test (local only) is not online now; the last time it was seen was 4 hours ago. Averaged across the last seven days, the player count is 0.
Map and rules
Which map is active on RustDev release test (local only)?
The game generates the procedural map for RustDev release test (local only).
What are the settings and rules for RustDev release test (local only)?
A gather rate is absent from the name RustDev release test (local only). Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Oxide. VAC by Valve is on.
Wipe information
When does RustDev release test (local only) wipe?
RustDev release test (local only)'s wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 4 days 8 hours.
Server tags
What is the meaning of the tags on RustDev release test (local only)?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): 10 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags RustDev release test (local only) publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does RustDev release test (local only) appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include RustDev release test (local only): Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
What Rust version does RustDev release test (local only) run?
Rust network protocol 2634 and build 166652 on Windows is what RustDev release test (local only) runs. Steam updates your game to the same protocol required for joining.
What is the location of the server RustDev release test (local only)?
For RustDev release test (local only), no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 38.64.19.137:28015.
What is the online status and reliability of RustDev release test (local only)?
Down right now, RustDev release test (local only) was last seen 4 hours ago. In the last 4 full days, 5 of 96 hours were online, an uptime of 5%. Best Rust Servers recorded its first appearance on 4 October 2026.
Join the server
How do you connect to RustDev release test (local only)?
Enter client.connect 38.64.19.137:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.