RustDev release test (local only)
38.64.18.124:28015Up, checked 15m agoMonitored since 16 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 15m agoPassing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 13d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1bro-testriggroups of 8+ · 788 on average1000 / 100
- 2ShockRust | Blue | NoLimitno group limit · 128 on average82 / 400
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 16.10EU · groups of 16+ · weekly · 107 on average92 / 245
- 4МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 93 on average135 / 100
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 87 on average198 / 1000
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 73 on average17 / 700
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
-
16 Oct
Fri 23:12 UTC 0 on before · running
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 38.64.18.124:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 20:38 UTC
- Hostname
- –
- First seen
- 16 Oct 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp10Max players The slot count is 10.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol Your game must be on protocol 2634 to join.cs167781Build Build: 167781.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code Region code: not set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player data
What position does RustDev release test (local only) hold?
For player hours over seven days, RustDev release test (local only) holds rank #15,849, in the top 72% of all ranked servers.
What is the population of RustDev release test (local only)?
At the moment, 0 of 10 slots on RustDev release test (local only) are filled. The average player count over the last seven days is 0.
Map and rules
What is the map on RustDev release test (local only)?
RustDev release test (local only) runs a procedural map that the game generates.
What are the settings and rules for RustDev release test (local only)?
A gather rate is absent from the name RustDev release test (local only). Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe details
When does RustDev release test (local only) wipe?
Too few wipes from RustDev release test (local only) are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 13 days 3 hours.
Tags and filters
How should you read the tags on RustDev release test (local only)?
The tags below come from RustDev release test (local only) and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold RustDev release test (local only)?
These Best Rust Servers lists include RustDev release test (local only): Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What Rust version does RustDev release test (local only) run?
Rust network protocol 2634 and build 167781 on Windows is what RustDev release test (local only) runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server RustDev release test (local only)?
There is no published region for RustDev release test (local only). Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 38.64.18.124:28015.
What is the online status and reliability of RustDev release test (local only)?
Right now, RustDev release test (local only) is up. Of 24 hours in the last 1 full day, 0 were online, giving 0% uptime. Its earliest observation by Best Rust Servers was on 16 October 2026.
Join the server
What is the process to join RustDev release test (local only)?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 38.64.18.124:28015 in the console.