Offline Multiplayer Simulation
37.221.100.92:28015Down, checked 18d agoMonitored since 17 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 18d agoFailing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 18d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 196 on average46 / 200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 142 on average115 / 1000
- 3ShockRust | Blue | NoLimitno group limit · 129 on average22 / 300
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 126 on average42 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 119 on average54 / 550
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 114 on average18 / 700
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestPerformance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
19 Sep
Sat 08:18 UTC peak 1 · running
-
18 Sep
Fri 13:53 UTC peak 1 · lasted 0.8 days
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 37.221.100.92:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 19 Sep 2026, 08:18 UTC
- Hostname
- –
- First seen
- 17 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y.
gmrustGame mode Standard survival, as in Rust.mp10Max players 10 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2633Protocol Your game must be on protocol 2633 to join.cs164530Build This server runs game build 164530.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.^zModded Plugins or settings change the game, so it is listed under Modded.^yCarbon A plugin framework, Carbon, is in use.Flag meanings are Facepunch's.
Player data
Where does Offline Multiplayer Simulation sit in the rankings?
For player hours over seven days, Offline Multiplayer Simulation holds rank #15,405, in the top – of all ranked servers.
How many players are on Offline Multiplayer Simulation?
Offline Multiplayer Simulation is not online now; the last time it was seen was 18 days 8 hours ago.
Rules and settings
Which map is active on Offline Multiplayer Simulation?
A procedural map runs on Offline Multiplayer Simulation, produced by the game.
What are the settings and rules for Offline Multiplayer Simulation?
A gather rate is absent from the name Offline Multiplayer Simulation. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe information
What can you expect from wipe day on Offline Multiplayer Simulation?
The average busiest count over recent wipes was 1 players. The crowd on the latest wipe peaked 0 hours in.
What wipe pattern does Offline Multiplayer Simulation follow?
Offline Multiplayer Simulation's wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 18 days 15 hours.
Tags and filters
What is the meaning of the tags on Offline Multiplayer Simulation?
The tags below come from Offline Multiplayer Simulation and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): 10 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold Offline Multiplayer Simulation?
The Best Rust Servers lists that Offline Multiplayer Simulation fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
About the server
What Rust version does Offline Multiplayer Simulation run?
The Rust version on Offline Multiplayer Simulation is network protocol 2633 and build 164530, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Where can Offline Multiplayer Simulation be found?
For Offline Multiplayer Simulation, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 37.221.100.92:28015.
What is the uptime and reliability of Offline Multiplayer Simulation?
Down right now, Offline Multiplayer Simulation was last seen 18 days 8 hours ago. 0% uptime for the last 7 full days: 0 of 168 hours. Its earliest observation by Best Rust Servers was on 17 September 2026.
Join the server
How do you connect to Offline Multiplayer Simulation?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 37.221.100.92:28015 in the console.