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[EU] SINMAS DEV SERVER

37.187.132.91:28115Up, checked 12m agoMonitored since 13 Sep 2026

Website Join
Players now 0/? 0% full
7-day average 0 peak –
Rank #15,899 ▼ 9650 this week
Server fps 30 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 12m ago
    Passing
  • Capacityno slot count published
    No data
  • Queuenobody waiting
    Passing
  • Performancerunning at 30 fps
    Passing
  • Fresh mapwiped 7d ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Custom Map · 3400
vanillamoddedcarbon

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Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

01020304010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.7 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctMon 28 Sep
02468+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 17:51 UTC · force wipe peak 0 · running
  2. 1 Oct
    Thu 11:15 UTC peak 0 · lasted 0.3 days
  3. 28 Sep
    Mon 08:21 UTC peak 8 · lasted 3.1 days
Map of [EU] SINMAS DEV SERVER
Map
Custom Map
Size
3400
Seed
1337
Address
37.187.132.91:28115
Region
–
Max players
–
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 17:51 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167231,ts8.

Game
gmvanillaGame mode This is vanilla survival.
mp0Max players 0 player slots.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol Your game must be on protocol 2634 to join.
cs167231Build This server runs game build 167231.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code No region code is set.
Difficulty
^vVanilla No changed rates, kits or rules: the game as Facepunch ships it.
Mods and access
^zModded Plugins or settings change the game, so it is listed under Modded.
^yCarbon A plugin framework, Carbon, is in use.

Flag meanings are Facepunch's.

Population

What is the rank of [EU] SINMAS DEV SERVER?

The seven-day player hours rank for [EU] SINMAS DEV SERVER is #15,899, in the top 70% of ranked servers.

What is the player count on [EU] SINMAS DEV SERVER?

The current player count on [EU] SINMAS DEV SERVER is 0. The seven-day average for players is 0.

Rules and settings

Which map is active on [EU] SINMAS DEV SERVER?

The map on [EU] SINMAS DEV SERVER is procedural, size 3,400 with seed 1337, created by the game. View it on RustMaps from here: identical size and seed yield the same map. You will see the map named Custom Map.

What are the settings and rules for [EU] SINMAS DEV SERVER?

A gather rate is absent from the name [EU] SINMAS DEV SERVER. Group size follows the game default of 8 players. It runs survival, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Carbon. It uses the term vanilla for itself: no changed rates, kits or rules: the game as Facepunch ships it. VAC by Valve is on.

Wipe schedule

What can you expect from wipe day on [EU] SINMAS DEV SERVER?

On average, the peak across recent wipes was 3 players. The crowd on the latest wipe peaked 0 hours in.

What wipe pattern does [EU] SINMAS DEV SERVER follow?

The wipe times of [EU] SINMAS DEV SERVER are irregular, leaving no next wipe to predict. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 7 days 16 hours.

Tags and filters

How should you read the tags on [EU] SINMAS DEV SERVER?

These tags are published by [EU] SINMAS DEV SERVER and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): 0 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold [EU] SINMAS DEV SERVER?

Included in these Best Rust Servers lists is [EU] SINMAS DEV SERVER: Europe Rust servers and Best modded Rust servers. You will find it on the server list under: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What Rust version does [EU] SINMAS DEV SERVER run?

Rust network protocol 2634 and build 167231 on Linux is what [EU] SINMAS DEV SERVER runs. Steam updates your game to the same protocol required for joining.

Where can [EU] SINMAS DEV SERVER be found?

The name of [EU] SINMAS DEV SERVER points to Europe, yet no region tag is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 37.187.132.91:28115 is its address.

What is the performance like on [EU] SINMAS DEV SERVER?

The 48-hour average was 30 fps, with 30 as the lowest point. The world contained up to 84,304 entities, such as buildings, deployables and other items. Memory peaked at 2,440 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the online status and reliability of [EU] SINMAS DEV SERVER?

[EU] SINMAS DEV SERVER is online at the moment. It reports an uptime that puts the last restart at around 3 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.

Join the server

How do you connect to [EU] SINMAS DEV SERVER?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 37.187.132.91:28115 in the console. https://sinmas.eu is its website.