Mars Colony LOCAL DEVELOPMENT
37.142.146.200:28115Up, checked 9m agoMonitored since 15 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 4 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 5d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1ShockRust | Blue | NoLimitno group limit · 130 on average13 / 300
- 2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average17 / 225
- 3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90 / 100
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average0 / 1000
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 73 on average53 / 1000
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 70 on average8 / 700
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 37.142.146.200:28115
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 11:17 UTC
- Hostname
- –
- First seen
- 15 Oct 2026
Server tags
What each tag it publishes means. Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp4Max players Slots: 4.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol The game protocol is 2634; your game must match to join.cs167398Build Build: 167398.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code Region code: not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player data
Where does Mars Colony LOCAL DEVELOPMENT sit in the rankings?
For player hours over seven days, Mars Colony LOCAL DEVELOPMENT holds rank #15,842, in the top 72% of all ranked servers.
What is the player count on Mars Colony LOCAL DEVELOPMENT?
With 4 slots, Mars Colony LOCAL DEVELOPMENT holds 0 players at present. The seven-day average for players is 0.
Map and rules
What settings and rules apply on Mars Colony LOCAL DEVELOPMENT?
No gather rate appears in the name of Mars Colony LOCAL DEVELOPMENT. The game's default applies: no more than 8 players per group. survival is the mode, gather, build and raid: the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is disabled.
Wipe information
On what schedule does Mars Colony LOCAL DEVELOPMENT wipe?
The record holds too few wipes from Mars Colony LOCAL DEVELOPMENT to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 5 days 14 hours since the current world was made.
Server tags
How should you read the tags on Mars Colony LOCAL DEVELOPMENT?
These tags are published by Mars Colony LOCAL DEVELOPMENT and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold Mars Colony LOCAL DEVELOPMENT?
These Best Rust Servers lists include Mars Colony LOCAL DEVELOPMENT: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
What is the Rust version on Mars Colony LOCAL DEVELOPMENT?
The Rust version on Mars Colony LOCAL DEVELOPMENT is network protocol 2634 and build 167398, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of Mars Colony LOCAL DEVELOPMENT?
For Mars Colony LOCAL DEVELOPMENT, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 37.142.146.200:28115.
What is the online status and reliability of Mars Colony LOCAL DEVELOPMENT?
Mars Colony LOCAL DEVELOPMENT is online at the moment. Its earliest observation by Best Rust Servers was on 15 October 2026.
How to join
What are the steps to join Mars Colony LOCAL DEVELOPMENT?
Enter client.connect 37.142.146.200:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.