Magic Test Server
35.132.96.40:28115Down, checked 1d agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 1d agoFailing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 11d agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average1 / 50
- 2[US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 34 on average27 / 400
- 3[EU East] Facepunch Primitive 1EU · groups of 8+ · monthly · 20 on average20 / 400
- 4JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average6 / 120
- 5JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average1 / 120
- 6Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 8 on average5 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
5 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
-
27 Sep
Sun 14:39 UTC peak 1 · running
-
25 Sep
Fri 17:58 UTC peak 1 · lasted 1.9 days
-
22 Sep
Tue 21:43 UTC peak 1 · lasted 2.8 days
-
19 Sep
Sat 15:13 UTC peak 1 · lasted 3.3 days
-
17 Sep
Thu 21:03 UTC peak 1 · lasted 1.8 days
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 35.132.96.40:28115
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 27 Sep 2026, 14:39 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2633,gmprimitive,cs165217,ts8,^z,^y.
gmprimitiveGame mode In primitive mode, guns are absent; you use bows, spears and melee.mp10Max players Slots: 10.ts8Group limit The game default applies: teams are limited to 8 players.v2633Protocol The game protocol is 2633; your game must match to join.cs165217Build Build: 165217.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.^zModded This server is listed as Modded, with plugins or settings that change the game.^yCarbon A plugin framework, Carbon, is in use.Flag meanings are Facepunch's.
Player count
What is the rank of Magic Test Server?
The seven-day player hours rank for Magic Test Server is #16,036, in the top 69% of ranked servers.
What is the player count on Magic Test Server?
Currently offline, Magic Test Server was last seen 46 hours ago. Averaged across the last seven days, the player count is 0.
Settings and rules
Which map is active on Magic Test Server?
The game generates the procedural map for Magic Test Server.
What are the settings and rules for Magic Test Server?
The name of Magic Test Server carries no gather rate. Group size follows the game default of 8 players. primitive is the mode, melee, bows and spears only, no guns. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Carbon. VAC by Valve is on.
Wipe information
What happens on Magic Test Server during wipe day?
Across recent wipes, the busiest point averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after it began. Half the peak was held until the next wipe in 100% of recent wipes.
What wipe pattern does Magic Test Server follow?
The wipe times of Magic Test Server are irregular, leaving no next wipe to predict. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 11 days 5 hours.
Server tags
What is the meaning of the tags on Magic Test Server?
gmprimitive (Game mode): In primitive mode, guns are absent; you use bows, spears and melee; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): A plugin framework, Carbon, is in use are the tags Magic Test Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold Magic Test Server?
Included in these Best Rust Servers lists is Magic Test Server: Best modded Rust servers and Best primitive Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
What is the Rust version on Magic Test Server?
Rust network protocol 2633 and build 165217 on Windows is what Magic Test Server runs. To join, your game must use the same protocol; Steam handles the update for you.
Where can Magic Test Server be found?
For Magic Test Server, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 35.132.96.40:28115.
What is the online status and reliability of Magic Test Server?
Down right now, Magic Test Server was last seen 46 hours ago. 71% uptime for the last 7 full days: 120 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
Connection
What are the steps to join Magic Test Server?
Enter client.connect 35.132.96.40:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.