New mod to test
31.57.151.133:28015Up, checked 9m agoMonitored since 19 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 140 fpsPassing
- Fresh mapwiped 4d agoPassing
- Next wipeSat 10 Oct, 11:09 UTC, in 2d 8hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map · 1000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 196 on average37 / 200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 149 on average59 / 1000
- 3ShockRust | Blue | NoLimitno group limit · 129 on average7 / 300
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 6.10EU · groups of 16+ · weekly · 108 on average12 / 225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Monthly 07.10EU · groups of 24+ · monthly · 105 on average24 / 200
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 06.10EU · groups of 24+ · monthly · 100 on average7 / 150
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 19 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksIn 2d 8h. Every Saturday at 11:09 UTC · low confidence
- usual gap
- 7 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
3 Oct
Sat 11:09 UTC peak 0 · running
-
26 Sep
Sat 11:21 UTC peak 0 · lasted 7 days
- Address
- 31.57.151.133:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 11:09 UTC
- Hostname
- –
- First seen
- 19 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp50Max players Slots: 50.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol The game protocol is 2634; your game must match to join.cs166652Build The game build is 166652.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player count
Where does New mod to test sit in the rankings?
For player hours over seven days, New mod to test holds rank #16,670, in the top 70% of all ranked servers.
What is the player count on New mod to test?
With 50 slots, New mod to test holds 0 players at present. The average player count over the last seven days is 0.
Map and rules
What map is used on New mod to test?
The map on New mod to test is procedural, size 1,000 with seed 1337, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result. You will see the map named Custom Map.
What settings and rules apply on New mod to test?
The name of New mod to test carries no gather rate. Group size follows the game default of 8 players. It runs survival, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. VAC by Valve is on.
Wipe details
What happens on New mod to test during wipe day?
On average, the peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.
When does New mod to test wipe?
The wipe rhythm of New mod to test is every Saturday at 11:09 UTC. Look to Saturday 10 October at 11:09 UTC for the next wipe. It has been 4 days 15 hours since the current world was made.
Tags and filters
What is the meaning of the tags on New mod to test?
The tags below come from New mod to test and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold New mod to test?
Included in these Best Rust Servers lists is New mod to test: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server information
What Rust version does New mod to test run?
Rust network protocol 2634 and build 166652 on Linux is what New mod to test runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of New mod to test?
No region is published by New mod to test. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 31.57.151.133:28015.
What is the performance like on New mod to test?
Average server fps over the past 48 hours was 140, and it never dropped below 138. The world contained up to 5,333 entities, such as buildings, deployables and other items. Memory peaked at 891 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the online status and reliability of New mod to test?
New mod to test is online at the moment. Based on the uptime it reports, the last restart was roughly 2 hours ago. 77% uptime for the last 7 full days: 129 of 168 hours. The date Best Rust Servers first observed it is 19 September 2026.
Connection
What is the process to join New mod to test?
Enter client.connect 31.57.151.133:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
