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InDev|MakeFun

31.43.151.33:28015Down, checked 6h agoMonitored since 2 Oct 2026

Join
Players now 0/15 0% full
7-day average 0 peak 1
Rank #8,544 top 36%
Server fps – no direct query answered
Seen, last 48 hours 85% 41 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 6h ago
    Failing
  • Capacity0% of 15 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 4d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedcarbon

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Players

AveragePeak
00.250.50.75100:0008:0016:0000:0008:0016:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct4 Oct5 Oct6 Oct7 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 3 Oct
    Sat 11:19 UTC peak 1 · running
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
31.43.151.33:28015
Region
–
Max players
15
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 11:19 UTC
Hostname
–
First seen
2 Oct 2026

Server tags

What each tag it publishes means. Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y.

Game
gmrustGame mode Survival in the standard Rust style.
mp15Max players 15 player slots.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166586Build Build: 166586.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.
Mods and access
^zModded Plugins or settings change the game, so it is listed under Modded.
^yCarbon The plugin framework Carbon is installed.

Flag meanings are Facepunch's.

Player data

What is the rank of InDev|MakeFun?

The seven-day player hours rank for InDev|MakeFun is #8,544, in the top 36% of ranked servers.

What is the player count on InDev|MakeFun?

The server InDev|MakeFun is offline at the moment, with its last sighting 6 hours ago. The average over seven days is 0 players, peaking at 1. The busiest time in the last 48 hours was 21:00 UTC, with an average of 1 players.

Map and rules

What map is used on InDev|MakeFun?

InDev|MakeFun runs a procedural map that the game generates.

What settings and rules apply on InDev|MakeFun?

The name of InDev|MakeFun carries no gather rate. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Carbon. VAC by Valve is on.

Wipe information

What happens on InDev|MakeFun during wipe day?

The average busiest count over recent wipes was 1 players. 2 hours after the latest wipe, the crowd reached its peak.

What wipe pattern does InDev|MakeFun follow?

InDev|MakeFun's wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 4 days 11 hours.

Server tags

What is the meaning of the tags on InDev|MakeFun?

gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): 15 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon is installed are the tags InDev|MakeFun publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold InDev|MakeFun?

Included in these Best Rust Servers lists is InDev|MakeFun: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server information

What Rust version does InDev|MakeFun run?

Rust network protocol 2634 and build 166586 on Windows is what InDev|MakeFun runs. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of the server InDev|MakeFun?

There is no published region for InDev|MakeFun. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 31.43.151.33:28015.

What is the online status and reliability of InDev|MakeFun?

InDev|MakeFun is offline at the moment; the last sighting was 6 hours ago. Uptime for the last full 4 days was 89%, meaning 85 of 96 hours. The date Best Rust Servers first observed it is 2 October 2026.

Connection

How do you connect to InDev|MakeFun?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 31.43.151.33:28015 in the console.