Brett's Rust Development Server
24.60.0.80:28115Down, checked 1d agoMonitored since 4 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 1d agoFailing
- Capacity0% of 1 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 5d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 196 on average47 / 200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 142 on average119 / 1000
- 3ShockRust | Blue | NoLimitno group limit · 129 on average22 / 300
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 126 on average43 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 119 on average53 / 550
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 114 on average18 / 700
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 24.60.0.80:28115
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 00:25 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
What each tag it publishes means. Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp1Max players Slots: 1.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol Your game must be on protocol 2634 to join.cs166494Build Build: 166494.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player data
What is the rank of Brett's Rust Development Server?
For player hours over seven days, Brett's Rust Development Server holds rank #16,709, in the top 70% of all ranked servers.
How many players are on Brett's Rust Development Server?
The server Brett's Rust Development Server is offline at the moment, with its last sighting 46 hours ago. The seven-day average for players is 0.
Rules and settings
What is the map on Brett's Rust Development Server?
The game generates the procedural map for Brett's Rust Development Server.
What settings and rules apply on Brett's Rust Development Server?
No gather rate appears in the name of Brett's Rust Development Server. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe information
When does Brett's Rust Development Server wipe?
Brett's Rust Development Server's wipes are too few on record to make its rhythm clear. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 5 days 23 hours.
Tags and filters
What is the meaning of the tags on Brett's Rust Development Server?
The tags below come from Brett's Rust Development Server and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does Brett's Rust Development Server appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is Brett's Rust Development Server: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server information
What Rust version does Brett's Rust Development Server run?
Rust network protocol 2634 and build 166494 on Windows is what Brett's Rust Development Server runs. Steam updates your game to the same protocol required for joining.
What is the location of the server Brett's Rust Development Server?
There is no published region for Brett's Rust Development Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 24.60.0.80:28115.
What is the uptime and reliability of Brett's Rust Development Server?
The server Brett's Rust Development Server is currently offline, with its last appearance 46 hours ago. In the last 2 full days, 3 of 48 hours were online, an uptime of 6%. Its earliest observation by Best Rust Servers was on 4 October 2026.
Join the server
How do you connect to Brett's Rust Development Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 24.60.0.80:28115 in the console.