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Best Rust Servers/Four Nintendos: players, wipe times and rank
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Four Nintendos

24.179.173.14:28016Down, checked 6d agoMonitored since 19 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak 3
Rank #10,015 ▼ 5661 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 6d ago
    Failing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 6d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4500
moddedoxide

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 19 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 2 Oct
    Fri 01:06 UTC peak 3 · running
Map of Four Nintendos
Map
Procedural Map
Size
4500
Seed
6738
Open on RustMaps
Address
24.179.173.14:28016
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 01:06 UTC
Hostname
–
First seen
19 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.

Game
gmrustGame mode The game mode is standard Rust survival.
mp10Max players The slot count is 10.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol To join, your game needs to run protocol 2634.
cs166494Build Build: 166494.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player data

What is the rank of Four Nintendos?

The seven-day player hours rank for Four Nintendos is #10,015, in the top 43% of ranked servers.

What is the population of Four Nintendos?

Currently offline, Four Nintendos was last seen 6 days ago. The average over seven days is 0 players, peaking at 3.

Settings and rules

What map is used on Four Nintendos?

The map on Four Nintendos is procedural, size 4,500 with seed 6738, created by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What settings and rules apply on Four Nintendos?

No gather rate appears in the name of Four Nintendos. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe information

What can you expect from wipe day on Four Nintendos?

The average busiest count over recent wipes was 3 players. 1 hours after the latest wipe, the crowd reached its peak.

On what schedule does Four Nintendos wipe?

Four Nintendos's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 6 days 16 hours is the age of the current world.

Server tags

How should you read the tags on Four Nintendos?

These tags are published by Four Nintendos and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does Four Nintendos appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include Four Nintendos: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server information

What Rust version does Four Nintendos run?

The Rust version on Four Nintendos is network protocol 2634 and build 166494, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Where can Four Nintendos be found?

No region is published by Four Nintendos. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 24.179.173.14:28016 is its address.

What is the online status and reliability of Four Nintendos?

Four Nintendos is offline at the moment; the last sighting was 6 days ago. In the last 7 full days, 42 of 168 hours were online, an uptime of 25%. Best Rust Servers recorded its first appearance on 19 September 2026.

Connection

What are the steps to join Four Nintendos?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 24.179.173.14:28016 in the console.