Server Has Moved!
23.27.211.226:28018Up, checked 7m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7m agoPassing
- Capacityno slot count publishedNo data
- Queuenobody waitingPassing
- Performancerunning at 30 fpsPassing
- Wipe rhythm17 new worlds this week: resets, not wipesWarning
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map · 4500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Pickle Rust EU MonthlyEU · no group limit · 50 on average57 / 100
- 2EU Hub 01EU · groups of 1000+ · 7 on average10 / 3300
- 3[LATAM] Vexoria | Vanilla Solo Duo Trio Quad 07/10SA · groups of 8+ · weekly · 3 on average0 / 100
- 4Bushwookies | Zombies | Raidables | SkillTree | Pvp | NoobFriengroups of 10+ · weekly · 3 on average3 / 420
- 5La Cueva Corp. | Eventosgroups of 8+ · 2 on average0 / 100
- 6My Untitled Rust Servergroups of 8+ · 2 on average0 / 50
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
New worlds
6 days with a reset in the last 16 weeks-
8 Oct
Thu 02:02 UTC 1 on before
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8 Oct
Thu 01:32 UTC 0 on before
-
7 Oct
Wed 08:40 UTC 1 on before
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7 Oct
Wed 08:25 UTC 0 on before
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7 Oct
Wed 04:47 UTC 0 on before
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6 Oct
Tue 05:19 UTC 0 on before
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6 Oct
Tue 04:54 UTC 0 on before
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6 Oct
Tue 03:02 UTC 1 on before
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6 Oct
Tue 02:42 UTC 0 on before
-
6 Oct
Tue 01:36 UTC 0 on before
-
6 Oct
Tue 01:05 UTC 0 on before
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5 Oct
Mon 23:39 UTC 0 on before
-
5 Oct
Mon 19:28 UTC 1 on before
-
5 Oct
Mon 19:14 UTC 1 on before
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5 Oct
Mon 19:00 UTC 1 on before
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5 Oct
Mon 18:42 UTC 0 on before
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3 Oct
Sat 10:20 UTC 0 on before
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1 Oct
Thu 09:33 UTC 1 on before
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1 Oct
Thu 08:13 UTC 1 on before
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1 Oct
Thu 02:12 UTC 0 on before
- Address
- 23.27.211.226:28018
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp0,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y.
gmrustGame mode The game mode is standard Rust survival.mp0Max players The slot count is 0.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol Your game must be on protocol 2634 to join.cs167058Build Build: 167058.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.^zModded This server is listed as Modded, with plugins or settings that change the game.^yCarbon The plugin framework Carbon is installed.Flag meanings are Facepunch's.
Player count
What position does Server Has Moved! hold?
For player hours over seven days, Server Has Moved! holds rank #10,005, in the top 42% of all ranked servers.
What is the population of Server Has Moved!?
The current player count on Server Has Moved! is 0. The average over seven days is 0 players, peaking at 1. The busiest time in the last 48 hours was 05:00 UTC, with an average of 1 players.
Map and rules
What map is used on Server Has Moved!?
The map on Server Has Moved! is procedural, size 4,500 with seed 2098159377, created by the game. View it on RustMaps from here: identical size and seed yield the same map. The name given to the map is Custom Map.
What are the settings and rules for Server Has Moved!?
No gather rate appears in the name of Server Has Moved!. The game's default applies: no more than 8 players per group. survival is the mode, the usual game: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Carbon. VAC by Valve is on.
Wipe information
When does Server Has Moved! wipe?
Every few hours a new world is made on Server Has Moved!. No wipe schedule is kept, and none of those resets is a wipe.
Server tags
How should you read the tags on Server Has Moved!?
The tags below come from Server Has Moved! and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167058 (Build): Build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): The plugin framework Carbon is installed. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold Server Has Moved!?
These Best Rust Servers lists include Server Has Moved!: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
About the server
What Rust version does Server Has Moved! run?
Rust network protocol 2634 and build 167058 on Linux is what Server Has Moved! runs. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server Server Has Moved!?
For Server Has Moved!, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 23.27.211.226:28018 is its address.
How smooth is Server Has Moved!?
Average server fps over the past 48 hours was 30, and it never dropped below 21. The entity count reached 289,386, including buildings, deployables and all other world objects. Memory peaked at 5,251 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the online status and reliability of Server Has Moved!?
Server Has Moved! is online at the moment. It reports an uptime that puts the last restart at around 9 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. Its earliest observation by Best Rust Servers was on 13 September 2026.
Join the server
What is the process to join Server Has Moved!?
Enter client.connect 23.27.211.226:28018 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. https://discord.com/invite/koalakopters is its website.
