MoonRust [261 Devblog]
217.87.231.46:28015Down, checked 2d agoMonitored since 30 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 2d agoFailing
- Capacity0% of 25 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Wipe rhythm9 new worlds this week: resets, not wipesWarning
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- not published
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Pickle Rust EU MonthlyEU · no group limit · 50 on average57 / 100
- 2EU Hub 01EU · groups of 1000+ · 6 on average5 / 3300
- 3[LATAM] Vexoria | Vanilla Solo Duo Trio Quad 07/10SA · groups of 8+ · weekly · 4 on average1 / 100
- 4Bushwookies | Zombies | Dungeons | Raidables | SkillTree | Pvpgroups of 10+ · weekly · 3 on average4 / 420
- 5[LATAM] Small Island Brasil - Solo Vanilla WIPE 05/10SA · groups of 8+ · weekly · 2 on average1 / 200
- 6FR CH'TY SURVIVOR TRIOEU · groups of 8+ · monthly · 2 on average0 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
New worlds
3 days with a reset in the last 16 weeks-
3 Oct
Sat 11:36 UTC 0 on before
-
3 Oct
Sat 11:18 UTC 0 on before
-
3 Oct
Sat 10:37 UTC 0 on before
-
2 Oct
Fri 19:35 UTC 0 on before
-
2 Oct
Fri 16:02 UTC 0 on before
-
2 Oct
Fri 15:51 UTC 0 on before
-
2 Oct
Fri 15:39 UTC 0 on before
-
2 Oct
Fri 07:07 UTC 0 on before
-
1 Oct
Thu 06:34 UTC 0 on before
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 217.87.231.46:28015
- Region
- –
- Max players
- 25
- Group limit
- not published
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 30 Sep 2026
Server tags
What each tag it publishes means. Published as mp25,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded.
gmrustGame mode Survival in the standard Rust style.mp25Max players Slots: 25.v2332Protocol Your game must be on protocol 2332 to join.ptrakNetworking RakNet is the network layer, as standard for the game.oxideOxide A plugin framework, Oxide (uMod), is in use.moddedModded Plugins or settings change the game, so it is listed under Modded.h955eb6e7Custom tag A plugin or the owner set this tag; it is not standard Rust.stokCustom tag A plugin or the owner set this tag; it is not standard Rust.Flag meanings are Facepunch's.
Player data
What position does MoonRust [261 Devblog] hold?
The seven-day player hours rank for MoonRust [261 Devblog] is #16,670, in the top 70% of ranked servers.
How many players are on MoonRust [261 Devblog]?
The server MoonRust [261 Devblog] is offline at the moment, with its last sighting 2 days 12 hours ago. The average player count over the last seven days is 0.
Rules and settings
Which map is active on MoonRust [261 Devblog]?
The game generates the procedural map for MoonRust [261 Devblog].
What settings and rules apply on MoonRust [261 Devblog]?
The name of MoonRust [261 Devblog] carries no gather rate. No group limit is stated. survival is the mode, gather, build, raid: the standard mode. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. VAC, Valve's anti-cheat, is enabled.
Wipe details
On what schedule does MoonRust [261 Devblog] wipe?
Every few hours a new world is made on MoonRust [261 Devblog]. No wipe schedule is kept, and none of those resets is a wipe.
Server tags
What is the meaning of the tags on MoonRust [261 Devblog]?
The tags below come from MoonRust [261 Devblog] and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp25 (Max players): Slots: 25; v2332 (Protocol): Your game must be on protocol 2332 to join; ptrak (Networking): RakNet is the network layer, as standard for the game; oxide (Oxide): A plugin framework, Oxide (uMod), is in use; modded (Modded): Plugins or settings change the game, so it is listed under Modded; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does MoonRust [261 Devblog] appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include MoonRust [261 Devblog]: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Last wipe: In the last week.
Server information
What Rust version does MoonRust [261 Devblog] run?
Rust network protocol 2332 on Windows is what MoonRust [261 Devblog] runs. Steam updates your game to the same protocol required for joining.
What is the location of MoonRust [261 Devblog]?
No region is published by MoonRust [261 Devblog]. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 217.87.231.46:28015.
How reliable is MoonRust [261 Devblog] and is it online?
Down right now, MoonRust [261 Devblog] was last seen 2 days 12 hours ago. Uptime for the last full 7 days was 27%, meaning 46 of 168 hours. Best Rust Servers recorded its first appearance on 30 September 2026.
Join the server
What are the steps to join MoonRust [261 Devblog]?
Enter client.connect 217.87.231.46:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.