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Best Rust Servers/MiniCore Dev: players, wipe times and rank
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MiniCore Dev

217.217.244.41:28015Down, checked 8d agoMonitored since 29 Sep 2026

Join
Players now 1/10 10% full
7-day average 0 peak –
Rank #16,028 ▼ 3042 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 8d ago
    Failing
  • Capacity10% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 8d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedcarbon

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 29 Sep
    Tue 17:12 UTC peak 1 · running
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
217.217.244.41:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
29 Sep 2026, 17:12 UTC
Hostname
–
First seen
29 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y.

Game
gmrustGame mode Standard survival, as in Rust.
mp10Max players Slots: 10.
ts8Group limit This is the game default: a maximum of 8 per team.
v2633Protocol The game protocol is 2633; your game must match to join.
cs165217Build This server runs game build 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code Region code: not set.
Mods and access
^zModded Plugins or settings change the game, so it is listed under Modded.
^yCarbon A plugin framework, Carbon, is in use.

Flag meanings are Facepunch's.

Player data

Where does MiniCore Dev sit in the rankings?

The seven-day player hours rank for MiniCore Dev is #16,028, in the top 67% of ranked servers.

What is the population of MiniCore Dev?

The server MiniCore Dev is offline at the moment, with its last sighting 8 days 9 hours ago.

Map and rules

What map is used on MiniCore Dev?

A procedural map runs on MiniCore Dev, produced by the game.

What are the settings and rules for MiniCore Dev?

No gather rate appears in the name of MiniCore Dev. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Carbon. The server has VAC, Valve's anti-cheat, active.

Wipe details

What happens on MiniCore Dev during wipe day?

Across recent wipes, the busiest point averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after it began.

When does MiniCore Dev wipe?

Too few wipes from MiniCore Dev are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 8 days 15 hours.

Tags and filters

What is the meaning of the tags on MiniCore Dev?

The tags below come from MiniCore Dev and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does MiniCore Dev appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include MiniCore Dev: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What Rust version does MiniCore Dev run?

The Rust version on MiniCore Dev is network protocol 2633 and build 165217, running on Windows. Steam updates your game to the same protocol required for joining.

What is the location of the server MiniCore Dev?

No region is published by MiniCore Dev. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 217.217.244.41:28015 is its address.

What is the uptime and reliability of MiniCore Dev?

MiniCore Dev is offline at the moment; the last sighting was 8 days 9 hours ago. Uptime for the last full 7 days was 0%, meaning 0 of 168 hours. The date Best Rust Servers first observed it is 29 September 2026.

Join the server

How do you connect to MiniCore Dev?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 217.217.244.41:28015 in the console.