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Best Rust Servers/MiniCore Dev: players, wipe times and rank
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MiniCore Dev

217.217.244.19:28015Down, checked 6d agoMonitored since 2 Oct 2026

Join
Players now 0/10 0% full
7-day average 0 peak 1
Rank #13,785 top 59%
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 6d ago
    Failing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 6d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Custom Map
moddedcarbon

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct4 Oct6 Oct7 Oct8 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
History
  1. 2 Oct
    Fri 13:28 UTC peak 0 · running
Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
217.217.244.19:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 13:28 UTC
Hostname
–
First seen
2 Oct 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y.

Game
gmrustGame mode The game mode is standard Rust survival.
mp10Max players The slot count is 10.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166494Build Build: 166494.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code Region code: not set.
Mods and access
^zModded Plugins or settings change the game, so it is listed under Modded.
^yCarbon A plugin framework, Carbon, is in use.

Flag meanings are Facepunch's.

Player count

What position does MiniCore Dev hold?

For player hours over seven days, MiniCore Dev holds rank #13,785, in the top 59% of all ranked servers.

How many players are on MiniCore Dev?

MiniCore Dev is not online now; the last time it was seen was 6 days 7 hours ago. In the past week, the average is 0 players and the peak is 1.

Rules and settings

What are the settings and rules for MiniCore Dev?

The name of MiniCore Dev carries no gather rate. The game's default applies: no more than 8 players per group. survival is the mode, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Carbon. VAC by Valve is on.

Wipe information

What can you expect from wipe day on MiniCore Dev?

The average busiest count over recent wipes was 0 players. The crowd on the latest wipe peaked 0 hours in.

On what schedule does MiniCore Dev wipe?

Too few wipes from MiniCore Dev are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 6 days 7 hours.

Server tags

How should you read the tags on MiniCore Dev?

These tags are published by MiniCore Dev and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does MiniCore Dev appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that MiniCore Dev fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server details

What Rust version does MiniCore Dev run?

Rust network protocol 2634 and build 166494 on Windows is what MiniCore Dev runs. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of the server MiniCore Dev?

For MiniCore Dev, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 217.217.244.19:28015.

What is the online status and reliability of MiniCore Dev?

The server MiniCore Dev is currently offline, with its last appearance 6 days 7 hours ago. 0% uptime for the last 5 full days: 0 of 120 hours. Its earliest observation by Best Rust Servers was on 2 October 2026.

Connection

How do you connect to MiniCore Dev?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 217.217.244.19:28015 in the console.