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Development Test Server

216.225.150.192:27020Down, checked 5d agoMonitored since 13 Sep 2026

Join
Players now 0/100 0% full
7-day average 0 peak –
Rank #15,970 ▲ 141 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 5d ago
    Failing
  • Capacity0% of 100 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 6d ago
    Passing
  • Next wipeThu 5 Nov, 19:00 UTC, in 27d 19h
    Passing

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
monthly
Map
Procedural Map · 4000
vanillamoddedoxide

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  3. 3
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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 5 November19:00 UTC

In 27d 19h. The force wipe · high confidence

usual gap
9.6 days
between real wipes
wipe-day peak
0
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h
History
  1. 2 Oct
    Fri 22:13 UTC peak 0 · running
  2. 23 Sep
    Wed 08:32 UTC peak 1 · lasted 9.6 days
Map of Development Test Server
Map
Procedural Map
Size
4000
Seed
560908955
Open on RustMaps
Address
216.225.150.192:27020
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
monthly
Last wipe
2 Oct 2026, 22:13 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8,^o^z.

Game
gmrustGame mode The game mode is standard Rust survival.
mp100Max players Slots: 100.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166652Build Build: 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code is not set.
Wipe schedule
^mMonthly The server wipes monthly, coinciding with Facepunch's force wipe.
Difficulty
^vVanilla Rates, kits and rules are as Facepunch ships them: no changes.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player count

What is the rank of Development Test Server?

For player hours over seven days, Development Test Server holds rank #15,970, in the top 69% of all ranked servers.

What is the player count on Development Test Server?

Currently offline, Development Test Server was last seen 5 days 23 hours ago. The average player count over the last seven days is 0.

Rules and settings

Which map is active on Development Test Server?

The map on Development Test Server is procedural, size 4,000 with seed 560908955, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What are the settings and rules for Development Test Server?

No gather rate appears in the name of Development Test Server. The game's default applies: no more than 8 players per group. survival is the mode, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Oxide. By its own description, it is vanilla: rates, kits and rules are as Facepunch ships them: no changes. VAC, Valve's anti-cheat, is enabled.

Wipe information

What happens on Development Test Server during wipe day?

On average, the peak across recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after it began. Until the next wipe, the crowd remained above half the peak in 0% of recent wipes. The fall below half arrived by day 1 in the remaining wipes.

On what schedule does Development Test Server wipe?

One wipe a month comes to Development Test Server, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is the next wipe, and every Rust server wipes then. 6 days 1 hours is the age of the current world. Its tags list a wipe schedule of once a month.

Server tags

What is the meaning of the tags on Development Test Server?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^m (Monthly): The server wipes monthly, coinciding with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them: no changes; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Development Test Server publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold Development Test Server?

The Best Rust Servers lists that Development Test Server fits are: Best modded Rust servers. Filter entries for this server: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server details

What is the Rust version on Development Test Server?

The Rust version on Development Test Server is network protocol 2634 and build 166652, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of the server Development Test Server?

There is no published region for Development Test Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 216.225.150.192:27020.

What is the uptime and reliability of Development Test Server?

The server Development Test Server is currently offline, with its last appearance 5 days 23 hours ago. In the last 7 full days, 49 of 168 hours were online, an uptime of 29%. The date Best Rust Servers first observed it is 13 September 2026.

Connection

What are the steps to join Development Test Server?

Enter client.connect 216.225.150.192:27020 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.