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Rust Defensive Telemetry Lab

216.146.25.53:28015Up, checked 8m agoMonitored since 11 Oct 2026

Join
Players now 0/100 0% full
7-day average 1 peak 1
Rank #11,088 top 49%
Server fps – no direct query answered
Seen, last 48 hours 12% 6 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 8m ago
    Passing
  • Capacity0% of 100 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 6h ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedoxide

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  3. 3
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  4. 4
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  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 86 on average
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Players

AveragePeakWipe
00.250.50.75121:0022:0023:0000:0001:0002:00Wiped Sun 11 Oct, 21:03 UTCWIPE

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
216.146.25.53:28015
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
11 Oct 2026, 21:03 UTC
Hostname
–
First seen
11 Oct 2026

Server tags

What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z.

Game
gmrustGame mode Survival in the standard Rust style.
mp100Max players 100 player slots.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol To join, your game needs to run protocol 2634.
cs167398Build Build: 167398.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code A region code is not set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player data

What position does Rust Defensive Telemetry Lab hold?

For player hours over seven days, Rust Defensive Telemetry Lab holds rank #11,088, in the top 49% of all ranked servers.

What is the player count on Rust Defensive Telemetry Lab?

With 100 slots, Rust Defensive Telemetry Lab holds 0 players at present. In the past week, the average is 1 players and the peak is 1. The highest average in the last 48 hours was 1 players at 01:00 UTC.

Map and rules

Which map is active on Rust Defensive Telemetry Lab?

The game generates the procedural map for Rust Defensive Telemetry Lab.

What are the settings and rules for Rust Defensive Telemetry Lab?

No gather rate appears in the name of Rust Defensive Telemetry Lab. The game's default applies: no more than 8 players per group. It runs survival, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Oxide. VAC by Valve is on.

Wipe details

On what schedule does Rust Defensive Telemetry Lab wipe?

Rust Defensive Telemetry Lab's wipes are too few on record to make its rhythm clear. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 6 hours is the age of the current world.

Server tags

How should you read the tags on Rust Defensive Telemetry Lab?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags Rust Defensive Telemetry Lab publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does Rust Defensive Telemetry Lab appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that Rust Defensive Telemetry Lab fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

About the server

What Rust version does Rust Defensive Telemetry Lab run?

The Rust version on Rust Defensive Telemetry Lab is network protocol 2634 and build 167398, running on Windows. Your game needs the same protocol to connect, and Steam updates it automatically.

Where can Rust Defensive Telemetry Lab be found?

No region is published by Rust Defensive Telemetry Lab. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 216.146.25.53:28015.

What is the uptime and reliability of Rust Defensive Telemetry Lab?

The server Rust Defensive Telemetry Lab is currently online. Its earliest observation by Best Rust Servers was on 11 October 2026.

Connection

How do you connect to Rust Defensive Telemetry Lab?

Enter client.connect 216.146.25.53:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.