[Uz/Ru/Kz] #2 UzRust - Classic
213.230.109.15:28025EAUp, checked 13m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 13m agoPassing
- Capacity2% of 100 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 216 fpsPassing
- Fresh mapwiped 7d agoPassing
- Next wipeThu 15 Oct, 18:57 UTC, in 6d 5hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Map
- Procedural Map · 3000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 21 on average7 / 100
- 2瞌睡熊『5倍10废|10.09|萌新首选|无权限』EA · groups of 8+ · biweekly · 5 on average4 / 100
- 3[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/2~10/15EA · no group limit · biweekly · 5 on average4 / 20
- 4[JP/PvE][BPリサーチ]MatoyServer初しん者〇EA · groups of 8+ · biweekly · 4 on average1 / 50
- 5[JPN] Apple Server | PvP | Vanilla | 2WeeklyEA · groups of 8+ · biweekly · 3 on average4 / 50
- 6cczsbwd/solo/独狼/原倍半月清/月图/公益服EA · no group limit · biweekly · 2 on average3 / 50
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 66% in EA. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksIn 6d 5h. Its biweekly schedule tag · low confidence
- usual gap
- 14.3 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
-
1 Oct
Thu 18:57 UTC · force wipe peak 1 · running
-
17 Sep
Thu 12:48 UTC peak 2 · lasted 14.3 days
- Address
- 213.230.109.15:28025
- Region
- EA
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 18:57 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167231,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp100Max players 100 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol The game protocol is 2634; your game must match to join.cs167231Build The game build is 167231.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code No region code is set.^bBiweekly It wipes on a two-week cycle.^vVanilla No changed rates, kits or rules: the game as Facepunch ships it.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.EAEast Asia The server browser lists it under East Asia.Flag meanings are Facepunch's.
Player count
What position does [Uz/Ru/Kz] #2 UzRust - Classic hold?
With a rank of #351 across Asia, [Uz/Ru/Kz] #2 UzRust - Classic stands at #4,501 for player hours in the last seven days, placing it in the top 20% of all ranked servers.
How many players are on [Uz/Ru/Kz] #2 UzRust - Classic?
With 100 slots, [Uz/Ru/Kz] #2 UzRust - Classic holds 2 players at present. In the past week, the average is 0 players and the peak is 3. The busiest time in the last 48 hours was 19:00 UTC, with an average of 3 players.
Map and rules
Which map is active on [Uz/Ru/Kz] #2 UzRust - Classic?
[Uz/Ru/Kz] #2 UzRust - Classic uses a procedural map of size 3,000 with seed 1974910435, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.
What are the settings and rules for [Uz/Ru/Kz] #2 UzRust - Classic?
No gather rate appears in the name of [Uz/Ru/Kz] #2 UzRust - Classic. Group size follows the game default of 8 players. survival is the mode, the usual game: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Oxide. It uses the term vanilla for itself: no changed rates, kits or rules: the game as Facepunch ships it. VAC by Valve is on.
Wipe details
What happens on [Uz/Ru/Kz] #2 UzRust - Classic during wipe day?
On average, the peak across recent wipes was 2 players. The crowd on the latest wipe peaked 3 hours in. Until the next wipe, the crowd remained above half the peak in 100% of recent wipes.
When does [Uz/Ru/Kz] #2 UzRust - Classic wipe?
So few wipes of [Uz/Ru/Kz] #2 UzRust - Classic are recorded that the schedule stays unconfirmed; the prediction follows its tag. Thursday 15 October at 18:57 UTC is the date of the next wipe. It has been 7 days 18 hours since the current world was made. Its tags publish a wipe schedule of every two weeks.
Tags and filters
What is the meaning of the tags on [Uz/Ru/Kz] #2 UzRust - Classic?
The tags below come from [Uz/Ru/Kz] #2 UzRust - Classic and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): 100 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; EA (East Asia): The server browser lists it under East Asia. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold [Uz/Ru/Kz] #2 UzRust - Classic?
Included in these Best Rust Servers lists is [Uz/Ru/Kz] #2 UzRust - Classic: Best modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server details
What is the Rust version on [Uz/Ru/Kz] #2 UzRust - Classic?
The Rust version on [Uz/Ru/Kz] #2 UzRust - Classic is network protocol 2634 and build 167231, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server [Uz/Ru/Kz] #2 UzRust - Classic?
In Asia, [Uz/Ru/Kz] #2 UzRust - Classic lists itself with its EA tag. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 213.230.109.15:28025 is its address.
What is the performance like on [Uz/Ru/Kz] #2 UzRust - Classic?
In the last 48 hours, the server averaged 207 fps, with a minimum of 160. The world contained up to 45,384 entities, such as buildings, deployables and other items. Memory use reached 2,092 MB. What players experience as lag comes from low fps and a rising entity count.
What is the uptime and reliability of [Uz/Ru/Kz] #2 UzRust - Classic?
[Uz/Ru/Kz] #2 UzRust - Classic is online at the moment. It reports an uptime that puts the last restart at around 10 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
How to join
How do you connect to [Uz/Ru/Kz] #2 UzRust - Classic?
Enter client.connect 213.230.109.15:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. Its website can be found at https://uzrust.uz.
![Map of [Uz/Ru/Kz] #2 UzRust - Classic](/servers/213.230.109.15:28027/map.webp?v=c1a1b2e179)