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[Uz/Ru/Kz] #1 UzRust - Modded

213.230.109.15:28015EAUp, checked 9m agoMonitored since 13 Sep 2026

Website Join
Players now 4/100 4% full
7-day average 1 peak 8
Rank #3,179 ▼ 1101 this week
Server fps 229 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 9m ago
    Passing
  • Capacity4% of 100 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 229 fps
    Passing
  • Fresh mapwiped 1h ago
    Passing
  • Next wipeThu 15 Oct, 13:18 UTC, in 6d 20h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
weekly
Map
Procedural Map · 3500
vanillamoddedoxide

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Players

AveragePeakWipe
0123417:0002:0011:0021:0006:0015:00Wiped Thu 8 Oct, 14:50 UTCWIPE

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 13% of all ranked servers, top 52% in EA. Ranked on player hours over the last seven days.

Performance

Server fpsWipe
010020030040017:0002:0011:0021:0006:0015:00Wiped Thu 8 Oct, 14:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

4 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 15 October13:18 UTC

In 6d 20h. Every Thursday at 13:18 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
7
players, last three wipes
crowd held
33%
else halves by day 4

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepThu 17 Sep
02468+0h+9h+19h+28h+38h+47h
History
  1. 8 Oct
    Thu 13:18 UTC 0 on before · running
  2. 1 Oct
    Thu 18:30 UTC · force wipe peak 8
  3. 24 Sep
    Thu 13:15 UTC peak 7 · lasted 7.2 days
  4. 17 Sep
    Thu 13:44 UTC peak 7 · lasted 7 days
Map of [Uz/Ru/Kz] #1 UzRust - Modded
Map
Procedural Map
Size
3500
Seed
201110278
Open on RustMaps
Address
213.230.109.15:28015
Region
EA
Max players
100
Group limit
8, the default
Wipe schedule
weekly
Last wipe
8 Oct 2026, 14:50 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
Проект UzRust приветствует. Мы стараемся придерживаться класичесскую атмосферу чтобы не нарушить баланс сервера. Плагины на сервере встроены только для комфорной игры. Если заметили нарушителя то обрашайтесь в дискорд сервер или же по телеграму. Плагины сервера: - Телепорт - Киты - Турниры - Ежедневные награды Telegram: @kaloel @ashovkatov

Server tags

What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,^w,^v,EA,gmvanilla,cs167231,ts8,^o^z.

Game
gmvanillaGame mode This is vanilla survival.
mp100Max players 100 player slots.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol The game protocol is 2634; your game must match to join.
cs167231Build The game build is 167231.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code Region code: not set.
Wipe schedule
^wWeekly The server wipes weekly.
Difficulty
^vVanilla Rates, kits and rules are as Facepunch ships them: no changes.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.
Region
EAEast Asia East Asia is where the server browser lists it.

Flag meanings are Facepunch's.

Player data

What is the rank of [Uz/Ru/Kz] #1 UzRust - Modded?

With a rank of #289 across Asia, [Uz/Ru/Kz] #1 UzRust - Modded stands at #3,179 for player hours in the last seven days, placing it in the top 13% of all ranked servers.

What is the population of [Uz/Ru/Kz] #1 UzRust - Modded?

At the moment, 4 of 100 slots on [Uz/Ru/Kz] #1 UzRust - Modded are filled. In the past week, the average is 1 players and the peak is 8. The busiest time in the last 48 hours was 15:00 UTC, with an average of 4 players.

Settings and rules

What map is used on [Uz/Ru/Kz] #1 UzRust - Modded?

[Uz/Ru/Kz] #1 UzRust - Modded uses a procedural map of size 3,500 with seed 201110278, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on [Uz/Ru/Kz] #1 UzRust - Modded?

The name of [Uz/Ru/Kz] #1 UzRust - Modded carries no gather rate. Group size follows the game default of 8 players. It runs survival, gather, build, raid: the standard mode. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Oxide. Vanilla is how it labels itself: rates, kits and rules are as Facepunch ships them: no changes. The server has VAC, Valve's anti-cheat, active.

Wipe details

What can you expect from wipe day on [Uz/Ru/Kz] #1 UzRust - Modded?

Across recent wipes, the busiest point averaged 7 players. 46 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. The fall below half arrived by day 4 in the remaining wipes.

When does [Uz/Ru/Kz] #1 UzRust - Modded wipe?

The wipe rhythm of [Uz/Ru/Kz] #1 UzRust - Modded is every Thursday at 13:18 UTC. Thursday 15 October at 13:18 UTC is the date of the next wipe. It has been 1 hours since the current world was made. Its tags carry a weekly wipe schedule.

Server tags

How should you read the tags on [Uz/Ru/Kz] #1 UzRust - Modded?

The tags below come from [Uz/Ru/Kz] #1 UzRust - Modded and are read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them: no changes; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EA (East Asia): East Asia is where the server browser lists it. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold [Uz/Ru/Kz] #1 UzRust - Modded?

These Best Rust Servers lists include [Uz/Ru/Kz] #1 UzRust - Modded: Best modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Server details

What is the Rust version on [Uz/Ru/Kz] #1 UzRust - Modded?

Rust network protocol 2634 and build 167231 on Windows is what [Uz/Ru/Kz] #1 UzRust - Modded runs. Steam updates your game to the same protocol required for joining.

What is the location of the server [Uz/Ru/Kz] #1 UzRust - Modded?

The EA tag places [Uz/Ru/Kz] #1 UzRust - Modded in Asia, according to its own listing. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 213.230.109.15:28015 is its address.

What is the performance like on [Uz/Ru/Kz] #1 UzRust - Modded?

The 48-hour average was 199 fps, with 129 as the lowest point. A maximum of 74,903 entities were present, comprising buildings, deployables and all else. Memory use reached 3,090 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

How reliable is [Uz/Ru/Kz] #1 UzRust - Modded and is it online?

[Uz/Ru/Kz] #1 UzRust - Modded is online at the moment. Based on the uptime it reports, the last restart was roughly 13 minutes ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. Best Rust Servers recorded its first appearance on 13 September 2026.

How to join

What is the process to join [Uz/Ru/Kz] #1 UzRust - Modded?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 213.230.109.15:28015 in the console. You can find its website at https://uzrust.uz/.