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Dannabell@4Netplayers

213.202.205.23:21300Up, checked 10m agoMonitored since 13 Sep 2026

Join
Players now 0/10 0% full
7-day average 1 peak 1
Rank #4,057 ▼ 4 this week
Server fps 30 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 10m ago
    Passing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 30 fps
    Passing
  • Fresh mapwiped 7d ago
    Passing
  • Next wipeThu 5 Nov, 19:00 UTC, in 27d 20h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 5000
moddedoxide

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  3. 3
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Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 5 November19:00 UTC

In 27d 20h. The force wipe · high confidence

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 19:31 UTC · force wipe peak 1 · running
Map of Dannabell@4Netplayers
Map
Procedural Map
Size
5000
Seed
523218427
Open on RustMaps
Address
213.202.205.23:21300
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 19:31 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z.

Game
gmvanillaGame mode This is vanilla survival.
mp10Max players Slots: 10.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol Your game must be on protocol 2634 to join.
cs167058Build The game build is 167058.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code Region code: not set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Population

What position does Dannabell@4Netplayers hold?

For player hours over seven days, Dannabell@4Netplayers holds rank #4,057, in the top 18% of all ranked servers.

What is the population of Dannabell@4Netplayers?

At the moment, 0 of 10 slots on Dannabell@4Netplayers are filled. The seven-day average is 1 players, with a peak of 1. The highest average in the last 48 hours was 1 players at 23:00 UTC.

Rules and settings

What map is used on Dannabell@4Netplayers?

The map on Dannabell@4Netplayers is procedural, size 5,000 with seed 523218427, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on Dannabell@4Netplayers?

A gather rate is absent from the name Dannabell@4Netplayers. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe details

What can you expect from wipe day on Dannabell@4Netplayers?

Across recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe peaked 1 hours in.

On what schedule does Dannabell@4Netplayers wipe?

One wipe a month comes to Dannabell@4Netplayers, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it. That is the next wipe. It has been 7 days 3 hours since the current world was made.

Server tags

How should you read the tags on Dannabell@4Netplayers?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Dannabell@4Netplayers publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold Dannabell@4Netplayers?

Included in these Best Rust Servers lists is Dannabell@4Netplayers: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What Rust version does Dannabell@4Netplayers run?

Rust network protocol 2634 and build 167058 on Linux is what Dannabell@4Netplayers runs. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of Dannabell@4Netplayers?

For Dannabell@4Netplayers, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 213.202.205.23:21300.

How smooth is Dannabell@4Netplayers?

In the last 48 hours, the server averaged 30 fps, with a minimum of 26. The entity count reached 147,285, including buildings, deployables and all other world objects. Memory use reached 3,905 MB. Low fps and a growing entity count are the sources of lag for players.

How reliable is Dannabell@4Netplayers and is it online?

Dannabell@4Netplayers is online at the moment. It reports an uptime that puts the last restart at around 16 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.

How to join

What are the steps to join Dannabell@4Netplayers?

Enter client.connect 213.202.205.23:21300 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.