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Best Rust Servers/Local Staging Test: players, wipe times and rank
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Local Staging Test

213.193.252.202:28015Down, checked 6d agoMonitored since 1 Oct 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #16,639 ▼ 528 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 6d ago
    Failing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 7d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedoxide

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The same kind of game, then region, group limit, rate and wipes.

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  3. 3
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  4. 4
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 6.10EU · groups of 16+ · weekly · 109 on average
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  5. 5
    STEEL RUST /ДЛЯ НОВИЧКОВ /EU Monthly 07.10EU · groups of 24+ · monthly · 108 on average
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  6. 6
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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
213.193.252.202:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
30 Sep 2026, 21:17 UTC
Hostname
–
First seen
1 Oct 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166427,ts8,^o^z.

Game
gmrustGame mode The game mode is standard Rust survival.
mp10Max players 10 player slots.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol To join, your game needs to run protocol 2634.
cs166427Build The game build is 166427.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code A region code is not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player data

What is the rank of Local Staging Test?

The seven-day player hours rank for Local Staging Test is #16,639, in the top 70% of ranked servers.

What is the population of Local Staging Test?

Currently offline, Local Staging Test was last seen 6 days 18 hours ago. The average player count over the last seven days is 0.

Map and rules

What map is used on Local Staging Test?

Local Staging Test runs a procedural map that the game generates.

What are the settings and rules for Local Staging Test?

No gather rate appears in the name of Local Staging Test. Group size follows the game default of 8 players. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe details

What wipe pattern does Local Staging Test follow?

Too few wipes from Local Staging Test are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 7 days 6 hours.

Server tags

What is the meaning of the tags on Local Staging Test?

The tags below come from Local Staging Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166427 (Build): The game build is 166427; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold Local Staging Test?

Included in these Best Rust Servers lists is Local Staging Test: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server information

What Rust version does Local Staging Test run?

The Rust version on Local Staging Test is network protocol 2634 and build 166427, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Where can Local Staging Test be found?

There is no published region for Local Staging Test. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 213.193.252.202:28015.

What is the online status and reliability of Local Staging Test?

Local Staging Test is offline at the moment; the last sighting was 6 days 18 hours ago. 0% uptime for the last 6 full days: 0 of 144 hours. Best Rust Servers recorded its first appearance on 1 October 2026.

Connection

What is the process to join Local Staging Test?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 213.193.252.202:28015 in the console.