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Best Rust Servers/TroubleChute: players, wipe times and rank
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TroubleChute

212.3.130.143:28015Down, checked 2d agoMonitored since 2 Oct 2026

Join
Players now 0/10 0% full
7-day average 0 peak 1
Rank #11,740 top 49%
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 2d ago
    Failing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 5d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedcarbon

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct4 Oct6 Oct7 Oct8 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 2 Oct
    Fri 19:01 UTC peak 1 · running
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
212.3.130.143:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 19:01 UTC
Hostname
–
First seen
2 Oct 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y.

Game
gmrustGame mode The game mode is standard Rust survival.
mp10Max players 10 player slots.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol Your game must be on protocol 2634 to join.
cs166586Build Build: 166586.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.
Mods and access
^zModded This server is listed as Modded, with plugins or settings that change the game.
^yCarbon A plugin framework, Carbon, is in use.

Flag meanings are Facepunch's.

Player data

What is the rank of TroubleChute?

For player hours over seven days, TroubleChute holds rank #11,740, in the top 49% of all ranked servers.

What is the population of TroubleChute?

TroubleChute is not online now; the last time it was seen was 2 days 8 hours ago. The average over seven days is 0 players, peaking at 1.

Map and rules

What is the map on TroubleChute?

A procedural map runs on TroubleChute, produced by the game.

What are the settings and rules for TroubleChute?

The name of TroubleChute carries no gather rate. Group size follows the game default of 8 players. survival is the mode, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Carbon. VAC by Valve is on.

Wipe schedule

What can you expect from wipe day on TroubleChute?

On average, the peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does TroubleChute wipe?

The record holds too few wipes from TroubleChute to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 5 days 10 hours since the current world was made.

Server tags

How should you read the tags on TroubleChute?

These tags are published by TroubleChute and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): A plugin framework, Carbon, is in use. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does TroubleChute appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that TroubleChute fits are: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server information

What is the Rust version on TroubleChute?

Rust network protocol 2634 and build 166586 on Windows is what TroubleChute runs. Steam updates your game to the same protocol required for joining.

Where can TroubleChute be found?

No region is published by TroubleChute. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 212.3.130.143:28015 is its address.

How reliable is TroubleChute and is it online?

TroubleChute is offline at the moment; the last sighting was 2 days 8 hours ago. Uptime for the last full 5 days was 12%, meaning 14 of 120 hours. Its earliest observation by Best Rust Servers was on 2 October 2026.

Join the server

How do you connect to TroubleChute?

Enter client.connect 212.3.130.143:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.