Local Rust Dev
212.142.65.126:28015Down, checked 3d agoMonitored since 19 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 3d agoFailing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 3d agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 199 on average113 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 175 on average84 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 163 on average238 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 136 on average92 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 131 on average107 / 550
- 6ShockRust | Blue | NoLimitno group limit · 129 on average138 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
5 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
4 Oct
Sun 19:24 UTC peak 1 · running
-
3 Oct
Sat 17:01 UTC peak 1 · lasted 1.1 days
-
2 Oct
Fri 19:26 UTC peak 1 · lasted 0.9 days
-
27 Sep
Sun 13:10 UTC peak 0 · lasted 5.3 days
-
25 Sep
Fri 20:09 UTC peak 1 · lasted 1.7 days
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 212.142.65.126:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 19:24 UTC
- Hostname
- –
- First seen
- 19 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y.
gmrustGame mode Survival in the standard Rust style.mp10Max players Slots: 10.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol Your game must be on protocol 2634 to join.cs166586Build This server runs game build 166586.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.^zModded This server is listed as Modded, with plugins or settings that change the game.^yCarbon A plugin framework, Carbon, is in use.Flag meanings are Facepunch's.
Player count
What position does Local Rust Dev hold?
The seven-day player hours rank for Local Rust Dev is #10,155, in the top 43% of ranked servers.
What is the player count on Local Rust Dev?
Currently offline, Local Rust Dev was last seen 3 days 16 hours ago. In the past week, the average is 0 players and the peak is 1.
Settings and rules
Which map is active on Local Rust Dev?
Local Rust Dev runs a procedural map that the game generates.
What settings and rules apply on Local Rust Dev?
The name of Local Rust Dev carries no gather rate. Group size follows the game default of 8 players. survival is the mode, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe information
What can you expect from wipe day on Local Rust Dev?
On average, the peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does Local Rust Dev wipe?
Local Rust Dev wipes without a fixed pattern, so no next wipe is predictable. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 3 days 17 hours.
Tags and filters
How should you read the tags on Local Rust Dev?
The tags below come from Local Rust Dev and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): A plugin framework, Carbon, is in use. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does Local Rust Dev appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that Local Rust Dev fits are: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server details
What Rust version does Local Rust Dev run?
The Rust version on Local Rust Dev is network protocol 2634 and build 166586, running on Windows. Steam updates your game to the same protocol required for joining.
Where can Local Rust Dev be found?
There is no published region for Local Rust Dev. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 212.142.65.126:28015.
What is the online status and reliability of Local Rust Dev?
The server Local Rust Dev is currently offline, with its last appearance 3 days 16 hours ago. 17% uptime for the last 7 full days: 28 of 168 hours. Best Rust Servers recorded its first appearance on 19 September 2026.
Connection
What is the process to join Local Rust Dev?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 212.142.65.126:28015 in the console.