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Best Rust Servers/Local Staging Test: players, wipe times and rank
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Local Staging Test

209.222.101.220:28015Down, checked 8d agoMonitored since 30 Sep 2026

Join
Players now 1/10 10% full
7-day average 0 peak –
Rank #16,033 ▼ 2134 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 8d ago
    Failing
  • Capacity10% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 8d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedoxide

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 2
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  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 163 on average
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  4. 4
    666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 144 on average
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  5. 5
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  6. 6
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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
209.222.101.220:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
30 Sep 2026, 21:17 UTC
Hostname
–
First seen
30 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166427,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp10Max players 10 player slots.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol To join, your game needs to run protocol 2634.
cs166427Build This server runs game build 166427.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player count

What is the rank of Local Staging Test?

The seven-day player hours rank for Local Staging Test is #16,033, in the top 67% of ranked servers.

What is the population of Local Staging Test?

The server Local Staging Test is offline at the moment, with its last sighting 8 days 5 hours ago.

Rules and settings

What is the map on Local Staging Test?

The game generates the procedural map for Local Staging Test.

What settings and rules apply on Local Staging Test?

No gather rate appears in the name of Local Staging Test. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe information

When does Local Staging Test wipe?

Local Staging Test's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 8 days 6 hours.

Tags and filters

What is the meaning of the tags on Local Staging Test?

gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): 10 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166427 (Build): This server runs game build 166427; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags Local Staging Test publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does Local Staging Test appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that Local Staging Test fits are: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What Rust version does Local Staging Test run?

The Rust version on Local Staging Test is network protocol 2634 and build 166427, running on Windows. Steam updates your game to the same protocol required for joining.

Where can Local Staging Test be found?

For Local Staging Test, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 209.222.101.220:28015.

What is the uptime and reliability of Local Staging Test?

The server Local Staging Test is currently offline, with its last appearance 8 days 5 hours ago. 0% uptime for the last 7 full days: 0 of 168 hours. Its earliest observation by Best Rust Servers was on 30 September 2026.

How to join

How do you connect to Local Staging Test?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 209.222.101.220:28015 in the console.