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| DEV | USAF Battlefield

208.84.102.73:27015NAUp, checked 7m agoMonitored since 13 Sep 2026

Join
Players now 0/40 0% full
7-day average 0 peak 2
Rank #5,584 ▲ 10756 this week
Server fps 152 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 7m ago
    Passing
  • Capacity0% of 40 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 152 fps
    Passing
  • Fresh mapwiped 7d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 6000
moddedcarbon

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Players

AveragePeak
00.511.5208:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 24% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.

Performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
History
  1. 2 Oct
    Fri 02:37 UTC peak 2 · running
Map of | DEV | USAF Battlefield
Map
Procedural Map
Size
6000
Seed
1337
Open on RustMaps
Address
208.84.102.73:27015
Region
NA
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 02:37 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp40,ptrak,$r?,v2634,NA,gmrust,cs166652,ts8,^z,^y,modded.

Game
gmrustGame mode Survival in the standard Rust style.
mp40Max players Slots: 40.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166652Build The game build is 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code Region code: not set.
Mods and access
^zModded Plugins or settings change the game, so it is listed under Modded.
^yCarbon The plugin framework Carbon is installed.
moddedModded Plugins or settings change the game, so it is listed under Modded.
Region
NANorth America The server browser lists it under North America.

Flag meanings are Facepunch's.

Population

Where does | DEV | USAF Battlefield sit in the rankings?

With a rank of #991 across North America, | DEV | USAF Battlefield stands at #5,584 for player hours in the last seven days, placing it in the top 24% of all ranked servers.

How many players are on | DEV | USAF Battlefield?

At the moment, 0 of 40 slots on | DEV | USAF Battlefield are filled. The seven-day average is 0 players, with a peak of 2. Over the past 48 hours, the peak hour was 01:00 UTC, averaging 2 players.

Rules and settings

What map is used on | DEV | USAF Battlefield?

A procedural map of size 6,000 with seed 1337 runs on | DEV | USAF Battlefield, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What are the settings and rules for | DEV | USAF Battlefield?

No gather rate appears in the name of | DEV | USAF Battlefield. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Carbon. The server has VAC, Valve's anti-cheat, active.

Wipe details

What happens on | DEV | USAF Battlefield during wipe day?

Across recent wipes, the busiest point averaged 2 players. 23 hours after the latest wipe, the crowd reached its peak.

When does | DEV | USAF Battlefield wipe?

| DEV | USAF Battlefield's wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 7 days 4 hours.

Tags and filters

How should you read the tags on | DEV | USAF Battlefield?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon is installed; modded (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America are the tags | DEV | USAF Battlefield publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold | DEV | USAF Battlefield?

These Best Rust Servers lists include | DEV | USAF Battlefield: Best modded Rust servers, Best Rust battlefield servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the Rust version on | DEV | USAF Battlefield?

Rust network protocol 2634 and build 166652 on Linux is what | DEV | USAF Battlefield runs. Steam updates your game to the same protocol required for joining.

Where can | DEV | USAF Battlefield be found?

In North America, | DEV | USAF Battlefield lists itself with its NA tag. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 208.84.102.73:27015 is its address.

How smooth is | DEV | USAF Battlefield?

The 48-hour average was 130 fps, with 69 as the lowest point. The world contained up to 210,800 entities, such as buildings, deployables and other items. Memory use reached 5,600 MB. What players experience as lag comes from low fps and a rising entity count.

How reliable is | DEV | USAF Battlefield and is it online?

| DEV | USAF Battlefield is online at the moment. It reports an uptime that puts the last restart at around 4 days 3 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. Its earliest observation by Best Rust Servers was on 13 September 2026.

Connection

What are the steps to join | DEV | USAF Battlefield?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 208.84.102.73:27015 in the console.