Halo Test
205.209.120.235:28080Up, checked 10m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 10m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 116 fpsPassing
- Fresh mapwiped 62d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 200 on average105 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 178 on average79 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 174 on average227 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 137 on average109 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 135 on average110 / 550
- 6ShockRust | Blue | NoLimitno group limit · 129 on average144 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 205.209.120.235:28080
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Aug 2026, 22:01 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2632,gmrust,cs160450,ts8,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp50Max players The slot count is 50.ts8Group limit The game default applies: teams are limited to 8 players.v2632Protocol To join, your game needs to run protocol 2632.cs160450Build The game build is 160450.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Population
What is the rank of Halo Test?
The seven-day player hours rank for Halo Test is #16,330, in the top 69% of ranked servers.
How many players are on Halo Test?
At the moment, 0 of 50 slots on Halo Test are filled. Averaged across the last seven days, the player count is 0.
Map and rules
Which map is active on Halo Test?
The map on Halo Test is procedural, size 3,500 with seed 664382915, created by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What settings and rules apply on Halo Test?
The name of Halo Test carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe schedule
What wipe pattern does Halo Test follow?
The record holds too few wipes from Halo Test to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 62 days 18 hours.
Tags and filters
How should you read the tags on Halo Test?
These tags are published by Halo Test and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2632 (Protocol): To join, your game needs to run protocol 2632; cs160450 (Build): The game build is 160450; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold Halo Test?
These Best Rust Servers lists include Halo Test: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server information
What Rust version does Halo Test run?
The Rust version on Halo Test is network protocol 2632 and build 160450, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Where can Halo Test be found?
No region is published by Halo Test. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 205.209.120.235:28080 is its address.
How well does Halo Test perform?
In the last 48 hours, the server averaged 122 fps, with a minimum of 87. A maximum of 66,808 entities were present, comprising buildings, deployables and all else. Memory use reached 4,377 MB. Low fps and a growing entity count are the sources of lag for players.
What is the online status and reliability of Halo Test?
Halo Test is online at the moment. Based on the uptime it reports, the last restart was roughly 11 days 3 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
How to join
What is the process to join Halo Test?
Enter client.connect 205.209.120.235:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
