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A Shockbyte Rust Server

203.16.163.247:26160Up, checked 8m agoMonitored since 13 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #16,036 ▲ 75 this week
Server fps 123 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 8m ago
    Passing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 123 fps
    Passing
  • Fresh mapwiped 20h ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3500
moddedoxide

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Players

AveragePeakWipe
0123420:0005:0014:0000:0009:0018:00Wiped Wed 7 Oct, 23:27 UTCWIPE

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

Server fpsWipe
010020030040020:0005:0014:0000:0009:0018:00Wiped Wed 7 Oct, 23:27 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. 7 Oct
    Wed 23:27 UTC 0 on before · running
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
3500
Seed
50000
Open on RustMaps
Address
203.16.163.247:26160
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 23:27 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp10Max players Slots: 10.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol Your game must be on protocol 2634 to join.
cs167058Build This server runs game build 167058.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Population

What position does A Shockbyte Rust Server hold?

The seven-day player hours rank for A Shockbyte Rust Server is #16,036, in the top 69% of ranked servers.

What is the population of A Shockbyte Rust Server?

At the moment, 0 of 10 slots on A Shockbyte Rust Server are filled. The seven-day average for players is 0.

Rules and settings

Which map is active on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 3,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe information

On what schedule does A Shockbyte Rust Server wipe?

The record holds too few wipes from A Shockbyte Rust Server to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 20 hours is the age of the current world.

Server tags

How should you read the tags on A Shockbyte Rust Server?

The tags below come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?

The Best Rust Servers lists that A Shockbyte Rust Server fits are: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

About the server

What is the Rust version on A Shockbyte Rust Server?

Rust network protocol 2634 and build 167058 on Linux is what A Shockbyte Rust Server runs. Steam updates your game to the same protocol required for joining.

What is the location of the server A Shockbyte Rust Server?

For A Shockbyte Rust Server, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 203.16.163.247:26160 is its address.

How smooth is A Shockbyte Rust Server?

In the last 48 hours, the server averaged 148 fps, with a minimum of 94. The world contained up to 67,389 entities, such as buildings, deployables and other items. Memory use reached 5,029 MB. What players experience as lag comes from low fps and a rising entity count.

What is the online status and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is online at the moment. The uptime figure suggests it restarted about 18 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. The date Best Rust Servers first observed it is 13 September 2026.

Join the server

How do you connect to A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 203.16.163.247:26160 in the console.