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A Shockbyte Rust Server

203.16.163.199:27291Up, checked 9m agoMonitored since 13 Sep 2026

Join
Players now 0/2 0% full
7-day average 0 peak 1
Rank #12,987 ▼ 6494 this week
Server fps 240 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 9m ago
    Passing
  • Capacity0% of 2 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 240 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 1400
moddedoxide

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  3. 3
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Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 25 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

3 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 2 Oct
    Fri 19:10 UTC peak 1 · running
  2. 27 Sep
    Sun 21:19 UTC peak 1 · lasted 4.9 days
  3. 25 Sep
    Fri 20:48 UTC peak 1 · lasted 2 days
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
1400
Seed
7999344
Open on RustMaps
Address
203.16.163.199:27291
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 20:19 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp2Max players Slots: 2.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol To join, your game needs to run protocol 2634.
cs166586Build The game build is 166586.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player data

What position does A Shockbyte Rust Server hold?

The seven-day player hours rank for A Shockbyte Rust Server is #12,987, in the top 57% of ranked servers.

What is the player count on A Shockbyte Rust Server?

At the moment, 0 of 2 slots on A Shockbyte Rust Server are filled. In the past week, the average is 0 players and the peak is 1.

Settings and rules

What is the map on A Shockbyte Rust Server?

A procedural map of size 1,400 with seed 7999344 runs on A Shockbyte Rust Server, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What are the settings and rules for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. The game's default applies: no more than 8 players per group. survival is the mode, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe details

What can you expect from wipe day on A Shockbyte Rust Server?

On average, the peak across recent wipes was 1 players. The crowd on the latest wipe peaked 0 hours in. Until the next wipe, the crowd remained above half the peak in 100% of recent wipes.

What wipe pattern does A Shockbyte Rust Server follow?

The wipe times of A Shockbyte Rust Server are irregular, leaving no next wipe to predict. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 6 days 8 hours since the current world was made.

Server tags

What is the meaning of the tags on A Shockbyte Rust Server?

The tags below come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?

Included in these Best Rust Servers lists is A Shockbyte Rust Server: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server information

What Rust version does A Shockbyte Rust Server run?

The Rust version on A Shockbyte Rust Server is network protocol 2634 and build 166586, running on Linux. Steam updates your game to the same protocol required for joining.

What is the location of the server A Shockbyte Rust Server?

For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 203.16.163.199:27291 is its address.

What is the performance like on A Shockbyte Rust Server?

In the last 48 hours, the server averaged 238 fps, with a minimum of 225. A maximum of 6,101 entities were present, comprising buildings, deployables and all else. Memory use reached 1,259 MB. What players experience as lag comes from low fps and a rising entity count.

What is the uptime and reliability of A Shockbyte Rust Server?

The server A Shockbyte Rust Server is currently online. The uptime figure suggests it restarted about 6 days 6 hours ago. 89% uptime for the last 7 full days: 149 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.

Join the server

What is the process to join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 203.16.163.199:27291 in the console.