pve
202.189.5.35:20000Up, checked 8m agoMonitored since 1 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8m agoPassing
- Capacity0% of 100 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 238 fpsPassing
- Fresh mapwiped 3d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 16 max
- Wipe schedule
- not published
- Map
- Procedural Map · 2500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 200 on average109 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 178 on average98 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 164 on average259 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 137 on average97 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 132 on average107 / 550
- 6ShockRust | Blue | NoLimitno group limit · 129 on average137 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 1 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
4 Oct
Sun 14:48 UTC peak 1 · running
- Address
- 202.189.5.35:20000
- Region
- –
- Max players
- 100
- Group limit
- 16 max
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 14:48 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts16,^o^z.
gmrustGame mode Standard survival, as in Rust.mp100Max players 100 player slots.ts16Group limit The maximum team size is 16.v2634Protocol The game protocol is 2634; your game must match to join.cs166652Build Build: 166652.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code Region code: not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Population
What is the rank of pve?
For player hours over seven days, pve holds rank #12,412, in the top 52% of all ranked servers.
How many players are on pve?
At the moment, 0 of 100 slots on pve are filled. The average over seven days is 0 players, peaking at 1.
Settings and rules
Which map is active on pve?
The map on pve is procedural, size 2,500 with seed 1337, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on pve?
A gather rate is absent from the name pve. The server caps groups at 16 players. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Oxide. VAC by Valve is on.
Wipe schedule
What can you expect from wipe day on pve?
Across recent wipes, the busiest point averaged 1 players. Peak numbers on the latest wipe arrived 1 hours after it began.
On what schedule does pve wipe?
Too few wipes from pve are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 3 days 23 hours since the current world was made.
Tags and filters
How should you read the tags on pve?
The tags below come from pve and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): 100 player slots; ts16 (Group limit): The maximum team size is 16; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold pve?
These Best Rust Servers lists include pve: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server information
What is the Rust version on pve?
Rust network protocol 2634 and build 166652 on Windows is what pve runs. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of pve?
There is no published region for pve. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 202.189.5.35:20000.
How well does pve perform?
Average server fps over the past 48 hours was 239, and it never dropped below 232. A maximum of 28,004 entities were present, comprising buildings, deployables and all else. Memory use reached 1,727 MB. Low fps and a growing entity count are the sources of lag for players.
What is the online status and reliability of pve?
Right now, pve is up. Based on the uptime it reports, the last restart was roughly 3 days 21 hours ago. 57% uptime for the last 6 full days: 82 of 144 hours. Its earliest observation by Best Rust Servers was on 1 October 2026.
Connection
How do you connect to pve?
Enter client.connect 202.189.5.35:20000 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. Its website can be found at https://rustad.cn/.
