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Oil Trainer - Local Development

2.59.158.100:28015Down, checked 10d agoMonitored since 27 Sep 2026

Join
Players now 0/6 0% full
7-day average 0 peak –
Rank #16,965 ▼ 1078 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 10d ago
    Failing
  • Capacity0% of 6 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 10d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedoxide

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
2.59.158.100:28015
Region
–
Max players
6
Group limit
8, the default
Wipe schedule
–
Last wipe
27 Sep 2026, 14:36 UTC
Hostname
–
First seen
27 Sep 2026

Server tags

What each tag it publishes means. Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp6Max players The slot count is 6.
ts8Group limit This is the game default: a maximum of 8 per team.
v2633Protocol Your game must be on protocol 2633 to join.
cs165217Build Build: 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code Region code: not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player data

What position does Oil Trainer - Local Development hold?

The seven-day player hours rank for Oil Trainer - Local Development is #16,965, in the top 72% of ranked servers.

What is the player count on Oil Trainer - Local Development?

Currently offline, Oil Trainer - Local Development was last seen 10 days 7 hours ago.

Rules and settings

What map is used on Oil Trainer - Local Development?

A procedural map runs on Oil Trainer - Local Development, produced by the game.

What are the settings and rules for Oil Trainer - Local Development?

No gather rate appears in the name of Oil Trainer - Local Development. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe information

On what schedule does Oil Trainer - Local Development wipe?

The record holds too few wipes from Oil Trainer - Local Development to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 10 days 7 hours is the age of the current world.

Server tags

What is the meaning of the tags on Oil Trainer - Local Development?

The tags below come from Oil Trainer - Local Development and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp6 (Max players): The slot count is 6; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does Oil Trainer - Local Development appear in Best Rust Servers lists and filters?

Included in these Best Rust Servers lists is Oil Trainer - Local Development: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server information

What Rust version does Oil Trainer - Local Development run?

Rust network protocol 2633 and build 165217 on Windows is what Oil Trainer - Local Development runs. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of the server Oil Trainer - Local Development?

No region is published by Oil Trainer - Local Development. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 2.59.158.100:28015.

What is the online status and reliability of Oil Trainer - Local Development?

Down right now, Oil Trainer - Local Development was last seen 10 days 7 hours ago. Uptime for the last full 7 days was 0%, meaning 0 of 168 hours. Its earliest observation by Best Rust Servers was on 27 September 2026.

Join the server

What are the steps to join Oil Trainer - Local Development?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 2.59.158.100:28015 in the console.