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Best Rust Servers/RadZones: players, wipe times and rank
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RadZones

2.24.161.35:28015Up, checked 8m agoMonitored since 16 Sep 2026

Join
Players now 0/100 0% full
7-day average 0 peak –
Rank #16,700 ▼ 1114 this week
Server fps 42 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 8m ago
    Passing
  • Capacity0% of 100 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 42 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4500
moddedoxide

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Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

02040608000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
15.2 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 20:20 UTC · force wipe peak 0 · running
  2. 16 Sep
    Wed 16:30 UTC peak 0 · lasted 15.2 days
Map of RadZones
Map
Procedural Map
Size
4500
Seed
1337
Open on RustMaps
Address
2.24.161.35:28015
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 20:20 UTC
Hostname
–
First seen
16 Sep 2026

Server tags

What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp100Max players Slots: 100.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol Your game must be on protocol 2634 to join.
cs167058Build This server runs game build 167058.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code is not set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Population

What position does RadZones hold?

For player hours over seven days, RadZones holds rank #16,700, in the top 70% of all ranked servers.

What is the population of RadZones?

With 100 slots, RadZones holds 0 players at present. The seven-day average for players is 0.

Rules and settings

What is the map on RadZones?

A procedural map of size 4,500 with seed 1337 runs on RadZones, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.

What are the settings and rules for RadZones?

The name of RadZones carries no gather rate. The game's default applies: no more than 8 players per group. survival is the mode, gather, build and raid: the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

What happens on RadZones during wipe day?

The average busiest count over recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what schedule does RadZones wipe?

Too few wipes from RadZones are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 6 days 2 hours since the current world was made.

Tags and filters

How should you read the tags on RadZones?

gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags RadZones publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold RadZones?

The Best Rust Servers lists that RadZones fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

What Rust version does RadZones run?

Rust network protocol 2634 and build 167058 on Linux is what RadZones runs. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of RadZones?

For RadZones, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 2.24.161.35:28015 is its address.

What is the performance like on RadZones?

The 48-hour average was 48 fps, with 13 as the lowest point. The world contained up to 120,648 entities, such as buildings, deployables and other items. The highest memory usage was 4,475 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the online status and reliability of RadZones?

RadZones is online at the moment. The uptime figure suggests it restarted about 8 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. The date Best Rust Servers first observed it is 16 September 2026.

Connection

How do you connect to RadZones?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 2.24.161.35:28015 in the console.