Detroit: Irreparable Damage|NPCs|RaidableBases
198.73.57.77:28115Up, checked 7m agoMonitored since 12 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7m agoPassing
- Capacity0% of 100 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 78 fpsPassing
- Fresh mapwiped 16d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 17d 0hPassing
Activity
players each hour, last 48- Group limit
- quad
- Wipe schedule
- monthly
- Map
- Custom Map · 4000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 4 on average6 / 101
- 2PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe MensalSA · quad · monthly · 4 on average1 / 200
- 3WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTreeNA · quad · monthly · 2 on average1 / 75
- 4[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 88 on average38 / 300
- 5[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 31 on average21 / 250
- 6RustForNoobs.com | Solo Duo Trio Quad | Monthly | EUEU · quad · monthly · 31 on average35 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 53% of all ranked servers, #522 of the quad servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 12 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksIn 17d 0h. The force wipe
- No wipe seen yet.
- Address
- 198.73.57.77:28115
- Region
- –
- Max players
- 100
- Group limit
- quad
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 18:16 UTC
- Hostname
- –
- First seen
- 12 Oct 2026
Server tags
What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167781,ts4,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp100Max players Slots: 100.ts4Group limit Each team can have at most 4 players.v2634Protocol To join, your game needs to run protocol 2634.cs167781Build The game build is 167781.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.^mMonthly The server wipes monthly, coinciding with Facepunch's force wipe.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player data
Where does Detroit: Irreparable Damage|NPCs|RaidableBases sit in the rankings?
The seven-day player hours rank for Detroit: Irreparable Damage|NPCs|RaidableBases is #11,515, in the top 53% of ranked servers. It holds rank #522 among quad servers.
How many players are on Detroit: Irreparable Damage|NPCs|RaidableBases?
With 100 slots, Detroit: Irreparable Damage|NPCs|RaidableBases holds 0 players at present. The average over seven days is 0 players, peaking at 1.
Rules and settings
What is the map on Detroit: Irreparable Damage|NPCs|RaidableBases?
The map on Detroit: Irreparable Damage|NPCs|RaidableBases is procedural, size 4,000 with seed 1337, created by the game. Because size and seed determine the map, a RustMaps view is available from this page. The name given to the map is Custom Map.
What settings and rules apply on Detroit: Irreparable Damage|NPCs|RaidableBases?
No gather rate appears in the name of Detroit: Irreparable Damage|NPCs|RaidableBases. Groups are capped at 4 players, as stated by quad. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. VAC by Valve is on.
Wipe schedule
On what schedule does Detroit: Irreparable Damage|NPCs|RaidableBases wipe?
An estimate from the force wipe gives the next wipe for Detroit: Irreparable Damage|NPCs|RaidableBases. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it. That is the next wipe. It has been 16 days 23 hours since the current world was made. Its tags list a wipe schedule of once a month.
Server tags
What is the meaning of the tags on Detroit: Irreparable Damage|NPCs|RaidableBases?
The tags below come from Detroit: Irreparable Damage|NPCs|RaidableBases and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts4 (Group limit): Each team can have at most 4 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): The server wipes monthly, coinciding with Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does Detroit: Irreparable Damage|NPCs|RaidableBases appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include Detroit: Irreparable Damage|NPCs|RaidableBases: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
About the server
What is the Rust version on Detroit: Irreparable Damage|NPCs|RaidableBases?
The Rust version on Detroit: Irreparable Damage|NPCs|RaidableBases is network protocol 2634 and build 167781, running on Windows. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of Detroit: Irreparable Damage|NPCs|RaidableBases?
For Detroit: Irreparable Damage|NPCs|RaidableBases, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 198.73.57.77:28115.
What is the performance like on Detroit: Irreparable Damage|NPCs|RaidableBases?
Average server fps over the past 48 hours was 82, and it never dropped below 55. The entity count reached 103,115, including buildings, deployables and all other world objects. Memory peaked at 3,178 MB. Low fps and a growing entity count are the sources of lag for players.
What is the online status and reliability of Detroit: Irreparable Damage|NPCs|RaidableBases?
Detroit: Irreparable Damage|NPCs|RaidableBases is online at the moment. It reports an uptime that puts the last restart at around 3 days 16 hours ago. 100% uptime for the last 6 full days: 144 of 144 hours. The date Best Rust Servers first observed it is 12 October 2026.
Connection
How do you connect to Detroit: Irreparable Damage|NPCs|RaidableBases?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 198.73.57.77:28115 in the console.
