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Detroit: Irreparable Damage|NPCs|RaidableBases

198.73.57.77:28115Up, checked 7m agoMonitored since 12 Oct 2026

Join
Players now 0/100 0% full
7-day average 0 peak 1
Rank #11,515 ▲ 4438 this week
Server fps 78 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 7m ago
    Passing
  • Capacity0% of 100 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 78 fps
    Passing
  • Fresh mapwiped 16d ago
    Passing
  • Next wipeThu 5 Nov, 19:00 UTC, in 17d 0h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
quad
Wipe schedule
monthly
Map
Custom Map · 4000
moddedoxide

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Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 53% of all ranked servers, #522 of the quad servers. Ranked on player hours over the last seven days.

Performance

025507510019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 12 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 5 November19:00 UTC

In 17d 0h. The force wipe

History
  1. No wipe seen yet.
Map of Detroit: Irreparable Damage|NPCs|RaidableBases
Map
Custom Map
Size
4000
Seed
1337
Address
198.73.57.77:28115
Region
–
Max players
100
Group limit
quad
Wipe schedule
monthly
Last wipe
2 Oct 2026, 18:16 UTC
Hostname
–
First seen
12 Oct 2026

Server tags

What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167781,ts4,^o^z.

Game
gmrustGame mode The game mode is standard Rust survival.
mp100Max players Slots: 100.
ts4Group limit Each team can have at most 4 players.
v2634Protocol To join, your game needs to run protocol 2634.
cs167781Build The game build is 167781.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code No region code is set.
Wipe schedule
^mMonthly The server wipes monthly, coinciding with Facepunch's force wipe.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player data

Where does Detroit: Irreparable Damage|NPCs|RaidableBases sit in the rankings?

The seven-day player hours rank for Detroit: Irreparable Damage|NPCs|RaidableBases is #11,515, in the top 53% of ranked servers. It holds rank #522 among quad servers.

How many players are on Detroit: Irreparable Damage|NPCs|RaidableBases?

With 100 slots, Detroit: Irreparable Damage|NPCs|RaidableBases holds 0 players at present. The average over seven days is 0 players, peaking at 1.

Rules and settings

What is the map on Detroit: Irreparable Damage|NPCs|RaidableBases?

The map on Detroit: Irreparable Damage|NPCs|RaidableBases is procedural, size 4,000 with seed 1337, created by the game. Because size and seed determine the map, a RustMaps view is available from this page. The name given to the map is Custom Map.

What settings and rules apply on Detroit: Irreparable Damage|NPCs|RaidableBases?

No gather rate appears in the name of Detroit: Irreparable Damage|NPCs|RaidableBases. Groups are capped at 4 players, as stated by quad. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. VAC by Valve is on.

Wipe schedule

On what schedule does Detroit: Irreparable Damage|NPCs|RaidableBases wipe?

An estimate from the force wipe gives the next wipe for Detroit: Irreparable Damage|NPCs|RaidableBases. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it. That is the next wipe. It has been 16 days 23 hours since the current world was made. Its tags list a wipe schedule of once a month.

Server tags

What is the meaning of the tags on Detroit: Irreparable Damage|NPCs|RaidableBases?

The tags below come from Detroit: Irreparable Damage|NPCs|RaidableBases and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts4 (Group limit): Each team can have at most 4 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): The server wipes monthly, coinciding with Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does Detroit: Irreparable Damage|NPCs|RaidableBases appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include Detroit: Irreparable Damage|NPCs|RaidableBases: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

About the server

What is the Rust version on Detroit: Irreparable Damage|NPCs|RaidableBases?

The Rust version on Detroit: Irreparable Damage|NPCs|RaidableBases is network protocol 2634 and build 167781, running on Windows. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of Detroit: Irreparable Damage|NPCs|RaidableBases?

For Detroit: Irreparable Damage|NPCs|RaidableBases, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 198.73.57.77:28115.

What is the performance like on Detroit: Irreparable Damage|NPCs|RaidableBases?

Average server fps over the past 48 hours was 82, and it never dropped below 55. The entity count reached 103,115, including buildings, deployables and all other world objects. Memory peaked at 3,178 MB. Low fps and a growing entity count are the sources of lag for players.

What is the online status and reliability of Detroit: Irreparable Damage|NPCs|RaidableBases?

Detroit: Irreparable Damage|NPCs|RaidableBases is online at the moment. It reports an uptime that puts the last restart at around 3 days 16 hours ago. 100% uptime for the last 6 full days: 144 of 144 hours. The date Best Rust Servers first observed it is 12 October 2026.

Connection

How do you connect to Detroit: Irreparable Damage|NPCs|RaidableBases?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 198.73.57.77:28115 in the console.