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Detroit: Irreparable Damage|NPCs|RaidableBases

198.73.57.77:28015Up, checked 10m agoMonitored since 13 Sep 2026

Join
Players now 0/100 0% full
7-day average 0 peak 2
Rank #6,974 ▲ 1546 this week
Server fps 71 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 10m ago
    Passing
  • Capacity0% of 100 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 71 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipeThu 5 Nov, 19:00 UTC, in 27d 11h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
monthly
Map
Custom Map · 4000
vanillamoddedoxide

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Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 5 November19:00 UTC

In 27d 11h. The force wipe · high confidence

usual gap
13 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 4

The first 48 hours of its last wipes

Fri 2 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 2 Oct
    Fri 18:16 UTC peak 1 · running
  2. 19 Sep
    Sat 19:25 UTC peak 1 · lasted 13 days
Map of Detroit: Irreparable Damage|NPCs|RaidableBases
Map
Custom Map
Size
4000
Seed
1337
Address
198.73.57.77:28015
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
monthly
Last wipe
2 Oct 2026, 18:16 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8,^o^z.

Game
gmrustGame mode Survival in the standard Rust style.
mp100Max players 100 player slots.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build This server runs game build 166652.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code No region code is set.
Wipe schedule
^mMonthly The server wipes monthly, coinciding with Facepunch's force wipe.
Difficulty
^vVanilla Rates, kits and rules are as Facepunch ships them: no changes.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player data

What position does Detroit: Irreparable Damage|NPCs|RaidableBases hold?

The seven-day player hours rank for Detroit: Irreparable Damage|NPCs|RaidableBases is #6,974, in the top 30% of ranked servers.

What is the population of Detroit: Irreparable Damage|NPCs|RaidableBases?

At the moment, 0 of 100 slots on Detroit: Irreparable Damage|NPCs|RaidableBases are filled. The average over seven days is 0 players, peaking at 2. The highest average in the last 48 hours was 1 players at 00:00 UTC.

Settings and rules

What is the map on Detroit: Irreparable Damage|NPCs|RaidableBases?

The map on Detroit: Irreparable Damage|NPCs|RaidableBases is procedural, size 4,000 with seed 1337, created by the game. View it on RustMaps from here: identical size and seed yield the same map. Its map is called Custom Map.

What settings and rules apply on Detroit: Irreparable Damage|NPCs|RaidableBases?

A gather rate is absent from the name Detroit: Irreparable Damage|NPCs|RaidableBases. The game's default applies: no more than 8 players per group. It runs survival, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Oxide. It uses the term vanilla for itself: rates, kits and rules are as Facepunch ships them: no changes. VAC, Valve's anti-cheat, is enabled.

Wipe details

What happens on Detroit: Irreparable Damage|NPCs|RaidableBases during wipe day?

Across recent wipes, the busiest point averaged 1 players. 2 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of recent wipes. In the other cases, numbers dropped below half by day 4.

On what schedule does Detroit: Irreparable Damage|NPCs|RaidableBases wipe?

One wipe a month comes to Detroit: Irreparable Damage|NPCs|RaidableBases, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is the next wipe, and every Rust server wipes then. The present world dates from 6 days 13 hours. Its tags list a wipe schedule of once a month.

Tags and filters

What is the meaning of the tags on Detroit: Irreparable Damage|NPCs|RaidableBases?

The tags below come from Detroit: Irreparable Damage|NPCs|RaidableBases and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): The server wipes monthly, coinciding with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them: no changes; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold Detroit: Irreparable Damage|NPCs|RaidableBases?

These Best Rust Servers lists include Detroit: Irreparable Damage|NPCs|RaidableBases: Best modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

About the server

What Rust version does Detroit: Irreparable Damage|NPCs|RaidableBases run?

The Rust version on Detroit: Irreparable Damage|NPCs|RaidableBases is network protocol 2634 and build 166652, running on Windows. Steam updates your game to the same protocol required for joining.

Where can Detroit: Irreparable Damage|NPCs|RaidableBases be found?

No region is published by Detroit: Irreparable Damage|NPCs|RaidableBases. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 198.73.57.77:28015 is its address.

What is the performance like on Detroit: Irreparable Damage|NPCs|RaidableBases?

In the last 48 hours, the server averaged 93 fps, with a minimum of 71. The world contained up to 102,174 entities, such as buildings, deployables and other items. The highest memory usage was 2,990 MB. What players experience as lag comes from low fps and a rising entity count.

What is the uptime and reliability of Detroit: Irreparable Damage|NPCs|RaidableBases?

Detroit: Irreparable Damage|NPCs|RaidableBases is online at the moment. Based on the uptime it reports, the last restart was roughly 2 days 1 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.

Connection

How do you connect to Detroit: Irreparable Damage|NPCs|RaidableBases?

Enter client.connect 198.73.57.77:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.