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Best Rust Servers/Poontoopia: players, wipe times and rank
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Poontoopia

198.100.158.52:28080Up, checked 6m agoMonitored since 19 Sep 2026

Join
Players now 0/50 0% full
7-day average 0 peak –
Rank #16,670 ▼ 559 this week
Server fps 25 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 6m ago
    Passing
  • Capacity0% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 25 fps
    Passing
  • Fresh mapwiped 18d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3724
moddedcarbon

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Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

02040608003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 19 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 19 Sep
    Sat 16:40 UTC peak 1 · running
Map of Poontoopia
Map
Procedural Map
Size
3724
Seed
1796639377
Open on RustMaps
Address
198.100.158.52:28080
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
19 Sep 2026, 16:40 UTC
Hostname
–
First seen
19 Sep 2026

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y.

Game
gmrustGame mode Survival in the standard Rust style.
mp50Max players The slot count is 50.
ts8Group limit The game default applies: teams are limited to 8 players.
v2633Protocol Your game must be on protocol 2633 to join.
cs164530Build Build: 164530.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code is not set.
Mods and access
^zModded This server is listed as Modded, with plugins or settings that change the game.
^yCarbon A plugin framework, Carbon, is in use.

Flag meanings are Facepunch's.

Player data

What position does Poontoopia hold?

The seven-day player hours rank for Poontoopia is #16,670, in the top 70% of ranked servers.

How many players are on Poontoopia?

At the moment, 0 of 50 slots on Poontoopia are filled. The average player count over the last seven days is 0.

Settings and rules

What is the map on Poontoopia?

A procedural map of size 3,724 with seed 1796639377 runs on Poontoopia, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.

What are the settings and rules for Poontoopia?

The name of Poontoopia carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build, raid: the standard mode. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

What happens on Poontoopia during wipe day?

On average, the peak across recent wipes was 1 players. 1 hours after the latest wipe, the crowd reached its peak.

When does Poontoopia wipe?

Poontoopia's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 18 days 9 hours.

Tags and filters

What is the meaning of the tags on Poontoopia?

The tags below come from Poontoopia and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2633 (Protocol): Your game must be on protocol 2633 to join; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): A plugin framework, Carbon, is in use. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does Poontoopia appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that Poontoopia fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

About the server

What Rust version does Poontoopia run?

Rust network protocol 2633 and build 164530 on Windows is what Poontoopia runs. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of the server Poontoopia?

For Poontoopia, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 198.100.158.52:28080.

What is the performance like on Poontoopia?

The 48-hour average was 34 fps, with 17 as the lowest point. The entity count reached 83,017, including buildings, deployables and all other world objects. The highest memory usage was 4,980 MB. What players experience as lag comes from low fps and a rising entity count.

What is the online status and reliability of Poontoopia?

Right now, Poontoopia is up. The uptime figure suggests it restarted about 8 days ago. 100% uptime for the last 7 full days: 168 of 168 hours. Its earliest observation by Best Rust Servers was on 19 September 2026.

Join the server

How do you connect to Poontoopia?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 198.100.158.52:28080 in the console.