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A Rust Server

195.154.155.84:28015Up, checked 10m agoMonitored since 13 Sep 2026

Join
Players now 0/40 0% full
7-day average 0 peak –
Rank #16,413 ▼ 302 this week
Server fps 229 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 10m ago
    Passing
  • Capacity0% of 40 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 229 fps
    Passing
  • Fresh mapwiped 34d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 1500
vanillamoddedcarbon

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Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of A Rust Server
Map
Procedural Map
Size
1500
Seed
1234
Open on RustMaps
Address
195.154.155.84:28015
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Sep 2026, 18:32 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp40,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs165217,ts8.

Game
gmvanillaGame mode The game mode is vanilla survival.
mp40Max players Slots: 40.
ts8Group limit The game default applies: teams are limited to 8 players.
v2633Protocol The game protocol is 2633; your game must match to join.
cs165217Build Build: 165217.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code No region code is set.
Difficulty
^vVanilla Facepunch's unmodified game: rates, kits and rules are unchanged.
Mods and access
^zModded This server is listed as Modded, with plugins or settings that change the game.
^yCarbon A plugin framework, Carbon, is in use.

Flag meanings are Facepunch's.

Player data

What is the rank of A Rust Server?

For player hours over seven days, A Rust Server holds rank #16,413, in the top 69% of all ranked servers.

How many players are on A Rust Server?

At the moment, 0 of 40 slots on A Rust Server are filled. Averaged across the last seven days, the player count is 0.

Rules and settings

What map is used on A Rust Server?

A Rust Server uses a procedural map of size 1,500 with seed 1234, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on A Rust Server?

A gather rate is absent from the name A Rust Server. Group size follows the game default of 8 players. survival is the mode, gather, build and raid: the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Carbon. Vanilla is how it labels itself: facepunch's unmodified game: rates, kits and rules are unchanged. The server has VAC, Valve's anti-cheat, active.

Wipe information

What wipe pattern does A Rust Server follow?

Too few wipes from A Rust Server are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 34 days 19 hours is the age of the current world.

Server tags

How should you read the tags on A Rust Server?

The tags below come from A Rust Server and are read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's unmodified game: rates, kits and rules are unchanged; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold A Rust Server?

The Best Rust Servers lists that A Rust Server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server details

What Rust version does A Rust Server run?

Rust network protocol 2633 and build 165217 on Linux is what A Rust Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of A Rust Server?

No region is published by A Rust Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 195.154.155.84:28015 is its address.

What is the performance like on A Rust Server?

The 48-hour average was 237 fps, with 227 as the lowest point. The entity count reached 9,314, including buildings, deployables and all other world objects. The highest memory usage was 2,366 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the uptime and reliability of A Rust Server?

The server A Rust Server is currently online. It reports an uptime that puts the last restart at around 13 days 19 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.

Connection

What is the process to join A Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 195.154.155.84:28015 in the console.