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Best Rust Servers/Salty Test: players, wipe times and rank
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Salty Test

194.69.160.182:28015Up, checked 11m agoMonitored since 13 Sep 2026

Join
Players now 0/20 0% full
7-day average 0 peak 2
Rank #6,132 ▼ 595 this week
Server fps 100 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 11m ago
    Passing
  • Capacity0% of 20 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 100 fps
    Passing
  • Fresh mapwiped 7d ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Custom Map · 4500
moddedcarbon

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Players

AveragePeak
00.250.50.75113:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Performance

025507510013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

3 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.7 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 17:10 UTC · force wipe peak 1 · running
  2. 29 Sep
    Tue 06:22 UTC peak 1 · lasted 2.5 days
  3. 28 Sep
    Mon 08:22 UTC peak 1 · lasted 0.9 days
Map of Salty Test
Map
Custom Map
Size
4500
Seed
1337
Address
194.69.160.182:28015
Region
–
Max players
20
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 17:10 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
RAIDABLE BASES | ZOMBIES | XP/SKILLS | BOSSES | QUESTS | RAIDING NPCS EVENTS: Armored Train, Convoy, Sputnik, Junkyard Showdown, Gas Station, Contributions FEATURES: Enchants, Custom Weapons, Jet Packs, Summonable Heli & Bradley, Anti-Grub, Custom Maps, Farm Enchants, Skins, Personal Portals, Virtual Quarries, Unbreakable Minis, Kits, Vote Rewards, Virtual Backpack, Personal Recycler, Stacking Chests, Auto-Looting WHY PLAY HERE? • Progress through 15 unique skill paths including mining, raiding, farming, and more, with gather rates scaling from x1 to x5 before tea or pie bonuses. • Raid more than 300 unique NPC bases. • Defend your own base against raiding NPC attacks. • Survive nightly zombie hordes and take on unique bosses. • Complete 100+ quests and take part in story-driven server-wide contributions. • Summon Patrol Helicopters and Bradley APCs right at front of your base. • Explore fresh custom maps every wipe. • Use a 16-enchant system on clothing, weapons, and tools to build your own playstyle. • Access custom weapons like the MLRS Rocket Launcher or an M249 with double magazine size. • Use enchanted farm equipment like plots, beehives, and chicken coops with fixed stats unaffected by the environment. • Enjoy weekly skin updates, a large custom skin collection, and the ability to request skins you want added. • Use the teleport hub system and personal placed portals to travel around the map with ease. • Play with full anti-grub protection across events, monuments and regural PVE activities.

Server tags

What each tag it publishes means. Published as mp20,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y.

Game
gmrustGame mode The game mode is standard Rust survival.
mp20Max players The slot count is 20.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol The game protocol is 2634; your game must match to join.
cs167231Build This server runs game build 167231.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code A region code is not set.
Mods and access
^zModded Plugins or settings change the game, so it is listed under Modded.
^yCarbon A plugin framework, Carbon, is in use.

Flag meanings are Facepunch's.

Player data

What position does Salty Test hold?

For player hours over seven days, Salty Test holds rank #6,132, in the top 27% of all ranked servers.

What is the player count on Salty Test?

At the moment, 0 of 20 slots on Salty Test are filled. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 13:00 UTC, with an average of 1 players.

Map and rules

What map is used on Salty Test?

The map on Salty Test is procedural, size 4,500 with seed 1337, created by the game. View it on RustMaps from here: identical size and seed yield the same map. The name given to the map is Custom Map.

What settings and rules apply on Salty Test?

The name of Salty Test carries no gather rate. Groups can contain up to 8 players, the default for the game. survival is the mode, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Carbon. The server has VAC, Valve's anti-cheat, active.

Wipe details

What happens on Salty Test during wipe day?

On average, the peak across recent wipes was 1 players. The crowd on the latest wipe peaked 12 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

On what schedule does Salty Test wipe?

The wipe times of Salty Test are irregular, leaving no next wipe to predict. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 7 days 18 hours is the age of the current world.

Server tags

What is the meaning of the tags on Salty Test?

gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use are the tags Salty Test publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does Salty Test appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that Salty Test fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server information

What is the Rust version on Salty Test?

The Rust version on Salty Test is network protocol 2634 and build 167231, running on Linux. Steam updates your game to the same protocol required for joining.

What is the location of the server Salty Test?

There is no published region for Salty Test. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 194.69.160.182:28015.

How smooth is Salty Test?

Average server fps over the past 48 hours was 92, and it never dropped below 17. The entity count reached 145,190, including buildings, deployables and all other world objects. The highest memory usage was 6,494 MB. What players experience as lag comes from low fps and a rising entity count.

What is the uptime and reliability of Salty Test?

Salty Test is online at the moment. The uptime figure suggests it restarted about 23 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.

Join the server

What are the steps to join Salty Test?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 194.69.160.182:28015 in the console.