[U.S]OzziGaming 10x | Bi-Weekly |
193.31.31.104:28035Up, checked 10m agoMonitored since 5 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 10m agoPassing
- Capacity0% of 100 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 79 fpsPassing
- Fresh mapwiped 2d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 5000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 274 on average146 / 200
- 2TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 174 on average272 / 350
- 3Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 168 on average170 / 200
- 4KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 112 on average13 / 350
- 5[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 70 on average31 / 150
- 6[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 62 on average35 / 150
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 5 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
5 Oct
Mon 14:23 UTC peak 0 · running
- Address
- 193.31.31.104:28035
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 14:14 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp100Max players 100 player slots.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol To join, your game needs to run protocol 2634.cs166652Build This server runs game build 166652.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code A region code is not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player count
What is the rank of [U.S]OzziGaming 10x | Bi-Weekly |?
For player hours over seven days, [U.S]OzziGaming 10x | Bi-Weekly | holds rank #16,709, in the top 70% of all ranked servers.
What is the player count on [U.S]OzziGaming 10x | Bi-Weekly |?
At the moment, 0 of 100 slots on [U.S]OzziGaming 10x | Bi-Weekly | are filled. The average player count over the last seven days is 0.
Map and rules
What map is used on [U.S]OzziGaming 10x | Bi-Weekly |?
[U.S]OzziGaming 10x | Bi-Weekly | uses a procedural map of size 5,000 with seed 3225711, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What are the settings and rules for [U.S]OzziGaming 10x | Bi-Weekly |?
10x gather applies here, taken from the server name [U.S]OzziGaming 10x | Bi-Weekly |. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Oxide. VAC by Valve is on.
Wipe information
What can you expect from wipe day on [U.S]OzziGaming 10x | Bi-Weekly |?
On average, the peak across recent wipes was 0 players. The crowd on the latest wipe peaked 0 hours in.
On what schedule does [U.S]OzziGaming 10x | Bi-Weekly | wipe?
Too few wipes from [U.S]OzziGaming 10x | Bi-Weekly | are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 2 days 9 hours.
Server tags
How should you read the tags on [U.S]OzziGaming 10x | Bi-Weekly |?
These tags are published by [U.S]OzziGaming 10x | Bi-Weekly | and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold [U.S]OzziGaming 10x | Bi-Weekly |?
The Best Rust Servers lists that [U.S]OzziGaming 10x | Bi-Weekly | fits are: 10x Rust servers and Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 10x.
About the server
What Rust version does [U.S]OzziGaming 10x | Bi-Weekly | run?
The Rust version on [U.S]OzziGaming 10x | Bi-Weekly | is network protocol 2634 and build 166652, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Where can [U.S]OzziGaming 10x | Bi-Weekly | be found?
For [U.S]OzziGaming 10x | Bi-Weekly |, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 193.31.31.104:28035.
How smooth is [U.S]OzziGaming 10x | Bi-Weekly |?
In the last 48 hours, the server averaged 70 fps, with a minimum of 38. The world contained up to 144,644 entities, such as buildings, deployables and other items. Memory use reached 5,308 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
How reliable is [U.S]OzziGaming 10x | Bi-Weekly | and is it online?
[U.S]OzziGaming 10x | Bi-Weekly | is online at the moment. The uptime figure suggests it restarted about 2 days 7 hours ago. 100% uptime for the last 1 full day: 24 of 24 hours. Its earliest observation by Best Rust Servers was on 5 October 2026.
How to join
How do you connect to [U.S]OzziGaming 10x | Bi-Weekly |?
Enter client.connect 193.31.31.104:28035 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. https://ozzigaming.com is its website.
![Map of [U.S]OzziGaming 10x | Bi-Weekly |](/servers/193.31.31.104:28016/map.webp?v=79cb498488)