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zombie land 2x no offline

192.99.75.110:24386Up, checked 7m agoMonitored since 29 Sep 2026

Join
Players now 0/20 0% full
7-day average 0 peak 3
Rank #5,562 ▼ 151 this week
Server fps 214 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 7m ago
    Passing
  • Capacity0% of 20 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 214 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3500
2x moddedoxide

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Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 29 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

3 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.8 days
between real wipes
on rhythm
67%
of its recent wipes
wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 16:24 UTC peak 3 · running
  2. 30 Sep
    Wed 18:38 UTC peak 3 · lasted 0.9 days
  3. 29 Sep
    Tue 22:40 UTC peak 3 · lasted 0.8 days
  4. 29 Sep
    Tue 06:13 UTC peak 2 · lasted 0.7 days
Map of zombie land 2x no offline
Map
Procedural Map
Size
3500
Seed
1234567
Open on RustMaps
Address
192.99.75.110:24386
Region
–
Max players
20
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 19:51 UTC
Hostname
–
First seen
29 Sep 2026

Server tags

What each tag it publishes means. Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp20Max players Slots: 20.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166652Build Build: 166652.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code Region code: not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player data

What position does zombie land 2x no offline hold?

The seven-day player hours rank for zombie land 2x no offline is #5,562, in the top 23% of ranked servers.

How many players are on zombie land 2x no offline?

At the moment, 0 of 20 slots on zombie land 2x no offline are filled. The average over seven days is 0 players, peaking at 3. The highest average in the last 48 hours was 0 players at 01:00 UTC.

Map and rules

What is the map on zombie land 2x no offline?

The map on zombie land 2x no offline is procedural, size 3,500 with seed 1234567, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What are the settings and rules for zombie land 2x no offline?

2x gather applies here, taken from the server name zombie land 2x no offline. The game's default applies: no more than 8 players per group. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Oxide. VAC by Valve is on.

Wipe information

What can you expect from wipe day on zombie land 2x no offline?

On average, the peak across recent wipes was 3 players. 1 hours after the latest wipe, the crowd reached its peak.

When does zombie land 2x no offline wipe?

zombie land 2x no offline wipes without a fixed pattern, so no next wipe is predictable. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 6 days 10 hours is the age of the current world.

Server tags

What is the meaning of the tags on zombie land 2x no offline?

These tags are published by zombie land 2x no offline and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does zombie land 2x no offline appear in Best Rust Servers lists and filters?

Included in these Best Rust Servers lists is zombie land 2x no offline: 2x Rust servers, Best modded Rust servers and Best Rust zombie servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

About the server

What is the Rust version on zombie land 2x no offline?

Rust network protocol 2634 and build 166652 on Linux is what zombie land 2x no offline runs. Steam updates your game to the same protocol required for joining.

What is the location of zombie land 2x no offline?

For zombie land 2x no offline, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 192.99.75.110:24386 is its address.

How smooth is zombie land 2x no offline?

In the last 48 hours, the server averaged 186 fps, with a minimum of 78. The entity count reached 74,220, including buildings, deployables and all other world objects. The highest memory usage was 3,488 MB. What players experience as lag comes from low fps and a rising entity count.

What is the online status and reliability of zombie land 2x no offline?

zombie land 2x no offline is online at the moment. Based on the uptime it reports, the last restart was roughly 23 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Best Rust Servers recorded its first appearance on 29 September 2026.

Join the server

How do you connect to zombie land 2x no offline?

Enter client.connect 192.99.75.110:24386 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.