Boat wars Gamemode | Deep Sea Training | Testing
185.218.195.135:20184Up, checked 13m agoMonitored since 21 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 13m agoPassing
- Capacity0% of 40 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 75 fpsPassing
- Fresh mapwiped 22d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 200 on average105 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 178 on average79 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 174 on average227 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 137 on average109 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 135 on average110 / 550
- 6ShockRust | Blue | NoLimitno group limit · 129 on average144 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 21 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 185.218.195.135:20184
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 16 Sep 2026, 06:59 UTC
- Hostname
- –
- First seen
- 21 Sep 2026
Server tags
What each tag it publishes means. Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y.
gmrustGame mode The game mode is standard Rust survival.mp40Max players The slot count is 40.ts8Group limit Teams are capped at 8, which is the game default.v2633Protocol The game protocol is 2633; your game must match to join.cs165217Build Build: 165217.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code No region code is set.^zModded Plugins or settings change the game, so it is listed under Modded.^yCarbon A plugin framework, Carbon, is in use.Flag meanings are Facepunch's.
Player data
What is the rank of Boat wars Gamemode | Deep Sea Training | Testing?
The seven-day player hours rank for Boat wars Gamemode | Deep Sea Training | Testing is #16,330, in the top 69% of ranked servers.
What is the player count on Boat wars Gamemode | Deep Sea Training | Testing?
At the moment, 0 of 40 slots on Boat wars Gamemode | Deep Sea Training | Testing are filled. The average player count over the last seven days is 0.
Settings and rules
What is the map on Boat wars Gamemode | Deep Sea Training | Testing?
A procedural map of size 3,000 with seed 1 runs on Boat wars Gamemode | Deep Sea Training | Testing, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for Boat wars Gamemode | Deep Sea Training | Testing?
The name of Boat wars Gamemode | Deep Sea Training | Testing carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Carbon. The server has VAC, Valve's anti-cheat, active.
Wipe information
What wipe pattern does Boat wars Gamemode | Deep Sea Training | Testing follow?
Too few wipes from Boat wars Gamemode | Deep Sea Training | Testing are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 22 days 9 hours since the current world was made.
Server tags
How should you read the tags on Boat wars Gamemode | Deep Sea Training | Testing?
These tags are published by Boat wars Gamemode | Deep Sea Training | Testing and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold Boat wars Gamemode | Deep Sea Training | Testing?
These Best Rust Servers lists include Boat wars Gamemode | Deep Sea Training | Testing: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
About the server
What Rust version does Boat wars Gamemode | Deep Sea Training | Testing run?
The Rust version on Boat wars Gamemode | Deep Sea Training | Testing is network protocol 2633 and build 165217, running on Linux. Steam updates your game to the same protocol required for joining.
What is the location of the server Boat wars Gamemode | Deep Sea Training | Testing?
For Boat wars Gamemode | Deep Sea Training | Testing, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.218.195.135:20184.
How well does Boat wars Gamemode | Deep Sea Training | Testing perform?
In the last 48 hours, the server averaged 90 fps, with a minimum of 18. The world contained up to 47,252 entities, such as buildings, deployables and other items. Memory peaked at 4,087 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the online status and reliability of Boat wars Gamemode | Deep Sea Training | Testing?
The server Boat wars Gamemode | Deep Sea Training | Testing is currently online. It reports an uptime that puts the last restart at around 15 days 2 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Best Rust Servers recorded its first appearance on 21 September 2026.
How to join
How do you connect to Boat wars Gamemode | Deep Sea Training | Testing?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 185.218.195.135:20184 in the console. https://rustcator.com is its website.
